.. |
cg_anims.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_consolecmds.c
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- fixed game Makefile
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2011-06-09 00:16:25 +02:00 |
cg_draw.c
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- fixed game Makefile
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2011-06-09 00:16:25 +02:00 |
cg_drawtools.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_effects.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_ents.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_env.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_event.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_info.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_lensflares.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_local.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_localents.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_main.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_main.c.orig
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_marks.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_motionblur.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_players.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_playerstate.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_predict.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_public.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_scoreboard.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_screenfx.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_screenfx.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_servercmds.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_snapshot.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_syscalls.asm
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_syscalls.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_text.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
cg_view.c
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- fixed game Makefile
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2011-06-09 00:16:25 +02:00 |
cg_weapons.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.def
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.dsp
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.dsw
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.opt
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.plg
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.q3asm
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.vcproj
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.vcxproj
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.vcxproj.filters
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initial commit
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2011-06-01 14:20:56 +02:00 |
cgame.vcxproj.user
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_borg.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_compression.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_dreadnought.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_grenade.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_imod.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_item.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_lib.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_local.h
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_misc.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_phaser.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_quantum.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_scavenger.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_stasis.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_tetrion.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
fx_transporter.c
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initial commit
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2011-06-01 14:20:56 +02:00 |
Makefile
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- fixed game Makefile
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2011-06-09 00:16:25 +02:00 |
tr_types.h
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initial commit
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2011-06-01 14:20:56 +02:00 |