rpg-x2/game/g_weapon.h
2012-03-19 22:45:25 +01:00

10 lines
No EOL
154 B
C

#ifndef _G_WEAPON_H
#define _G_WEAPON_H
#include "g_local.h"
static float s_quadFactor;
vec3_t forward, right, up;
vec3_t muzzle;
#endif // _G_WEAPON_H