.. |
ai_chat.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_chat.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_cmd.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_cmd.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_dmnet.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_dmnet.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_dmq3.c
|
fixed all compile warning in game
|
2011-06-09 13:31:41 +02:00 |
ai_dmq3.c.orig
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_dmq3.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_main.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_main.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_team.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ai_team.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
be_aas.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
be_ai_char.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
be_ai_chat.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
be_ai_gen.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
be_ai_goal.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
be_ai_move.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
be_ai_weap.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
be_ea.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
bg_lib.c
|
same as last commit
|
2011-12-05 10:15:56 +01:00 |
bg_lib.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
bg_local.h
|
fixed all compile warning in cgame
|
2011-06-09 12:27:51 +02:00 |
bg_misc.c
|
Critical bugfixes ...
|
2011-12-08 19:30:38 +01:00 |
bg_oums.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
bg_oums.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
bg_panimate.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
bg_pmove.c
|
fixed all compile warning in cgame
|
2011-06-09 12:27:51 +02:00 |
bg_public.h
|
More changes for sql
|
2011-12-16 10:24:25 +01:00 |
bg_slidemove.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
botai.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
botlib.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
chars.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
fx_misc.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_active.c
|
fixed all compile warning in game
|
2011-06-09 13:31:41 +02:00 |
g_active.c.orig
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_arenas.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_bot.c
|
fixed all compile warning in game
|
2011-06-09 13:31:41 +02:00 |
g_breakable.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_breakable.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_cinematic.c
|
- fixed game Makefile
|
2011-06-09 00:16:25 +02:00 |
g_cinematic.cpp
|
- fixed game Makefile
|
2011-06-09 00:16:25 +02:00 |
g_cinematic.h
|
- fixed game Makefile
|
2011-06-09 00:16:25 +02:00 |
g_client.c
|
fixed all compile warning in game
|
2011-06-09 13:31:41 +02:00 |
g_cmds.c
|
Added md5 hash for sql, removed old sql stuff
|
2011-12-16 11:14:13 +01:00 |
g_cmds_old.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_combat.c
|
fixed all compile warning in game
|
2011-06-09 13:31:41 +02:00 |
g_combat.c.old
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_combat.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_forcefield2.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_fx.c
|
Manual revert to make sure things are level here.
|
2011-12-12 21:52:43 +01:00 |
g_groups.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_items.c
|
fixed all compile warning in game
|
2011-06-09 13:31:41 +02:00 |
g_local.h
|
More changes for sql
|
2011-12-16 10:24:25 +01:00 |
g_log.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_lua.c
|
Okay, here's some:
|
2011-11-14 13:33:07 +01:00 |
g_lua.h
|
Started work on adding Mac support (non rpgxEF)
|
2011-11-22 11:52:50 +01:00 |
g_main.c
|
Fixed a bug in g_main.c where an entity was passed to an function insetead of its entity number.
|
2011-12-06 00:13:56 +01:00 |
g_mem.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_misc.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_missile.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_mover.c
|
Minor fix for opening stasis_door-AP
|
2011-12-14 23:36:48 +01:00 |
g_public.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_roff.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_roff.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_session.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_spawn.c
|
Added md5 hash for sql, removed old sql stuff
|
2011-12-16 11:14:13 +01:00 |
g_spawn.h
|
Added entity fields startRGBA and endRGBA, minor bugfixes
|
2011-12-05 11:07:34 +01:00 |
g_sql.c
|
Added md5 hash for sql, removed old sql stuff
|
2011-12-16 11:14:13 +01:00 |
g_sql.h
|
Modified makefiles
|
2011-12-16 00:51:16 +01:00 |
g_svcmds.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_syscalls.asm
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_syscalls.c
|
More changes for sql
|
2011-12-16 10:24:25 +01:00 |
g_target.c
|
Added target_shaderremap provided by Harry Young
|
2011-10-17 11:43:14 +02:00 |
g_team.c
|
fixed all compile warning in game
|
2011-06-09 13:31:41 +02:00 |
g_team.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_trigger.c
|
Manual revert to make sure things are level here.
|
2011-12-12 21:52:43 +01:00 |
g_turrets.c
|
Manual revert to make sure things are level here.
|
2011-12-12 21:52:43 +01:00 |
g_ui.c
|
fixed all compile warning in game
|
2011-06-09 13:31:41 +02:00 |
g_usable.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_usable.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_utils.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
g_weapon.c
|
Added lua library cvar which allows to get the values of cvars in lua.
|
2011-07-26 00:02:53 +02:00 |
game.bat
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
game.def
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
game.dsp
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
game.dsw
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
game.opt
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
game.plg
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
game.q3asm
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
game.vcproj
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
game.vcxproj
|
Some minor fixes...
|
2011-08-02 13:55:24 +02:00 |
game.vcxproj.filters
|
Some minor fixes...
|
2011-08-02 13:55:24 +02:00 |
game.vcxproj.user
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
inv.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lapi.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lapi.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lauxlib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lauxlib.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lbaselib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lbitlib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lcode.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lcode.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lcorolib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lctype.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lctype.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ldblib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ldebug.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ldebug.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ldo.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ldo.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ldump.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lfunc.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lfunc.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lgc.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lgc.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
linit.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
liolib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
llex.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
llex.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
llimits.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lmathlib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lmem.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lmem.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
loadlib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lobject.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lobject.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lopcodes.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lopcodes.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
loslib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lparser.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lparser.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lstate.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lstate.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lstring.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lstring.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lstrlib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ltable.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ltable.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ltablib.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ltm.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ltm.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lua.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lua.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lua.hpp
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lua_cinematic.c
|
Added/Updated Lua-descriptions for mover and cinematic (guesstimate)
|
2011-12-09 10:41:49 +01:00 |
lua_cvar.c
|
Added lua library cvar which allows to get the values of cvars in lua.
|
2011-07-26 00:02:53 +02:00 |
lua_entity.c
|
Removals were my mistake. Tought they were redundant with game-lib and mover-lib whereas they actually are not.
|
2011-12-10 13:08:03 +01:00 |
lua_game.c
|
Finished the update as good as I could.
|
2011-12-09 15:52:19 +01:00 |
lua_mover.c
|
Added/Updated Lua-descriptions for mover and cinematic (guesstimate)
|
2011-12-09 10:41:49 +01:00 |
lua_qmath.c
|
Added/Updated Lua-descriptions (some are guesstimates, tbc)
|
2011-12-09 01:58:06 +01:00 |
lua_sound.c
|
Added/Updated Lua-descriptions (some are guesstimates, tbc)
|
2011-12-09 01:58:06 +01:00 |
lua_trace.c
|
Added/Updated Lua-descriptions (some are guesstimates, tbc)
|
2011-12-09 01:58:06 +01:00 |
lua_vector.c
|
Added/Updated Lua-descriptions (some are guesstimates, tbc)
|
2011-12-09 01:58:06 +01:00 |
lua_weapons.c
|
Set maximum number of lua VMs to 3 on game: one for maps, one for lua mods, and one for customizeable weapons (WIP, slow progress).
|
2011-07-26 13:08:07 +02:00 |
luac.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
luaconf.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lualib.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lundump.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lundump.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lvm.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lvm.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lzio.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
lzio.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
Makefile
|
Added md5 hash for sql, removed old sql stuff
|
2011-12-16 11:14:13 +01:00 |
match.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
q_math.c
|
changes not worth mentioning
|
2011-12-05 17:04:34 +01:00 |
q_math.c.orig
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
q_shared.c
|
Critical bugfixes ...
|
2011-12-08 19:30:38 +01:00 |
q_shared.h
|
Manual revert to make sure things are level here.
|
2011-12-12 21:52:43 +01:00 |
q_shared.h.orig
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
reds_bg_misc.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
surfaceflags.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
syn.h
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
tims_bg_misc.c
|
initial commit
|
2011-06-01 14:20:56 +02:00 |
ToDo.txt
|
Added ToDo.txt files to cgame, game, and ui.
|
2011-12-05 10:33:40 +01:00 |