mirror of
https://github.com/UberGames/RPG-X2.git
synced 2024-11-30 08:01:03 +00:00
331 lines
No EOL
5.2 KiB
Text
331 lines
No EOL
5.2 KiB
Text
Common Animations
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CODE
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BOTH_ACTIVATEBELT1
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BOTH_ATTACK1
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BOTH_ATTACK3
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BOTH_BENCHSIT1_2STAND
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BOTH_BENCHSIT1_FIXBOOT
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BOTH_BENCHSIT1_IDLE
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BOTH_BENCHSTAND2
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BOTH_BENCHSTAND2TO1
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BOTH_CONSOLE1
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BOTH_CONSOLE1IDLE
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BOTH_CONSOLE1LEFT
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BOTH_CONSOLE1RIGHT
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BOTH_CONSOLE2
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BOTH_CONSOLE3
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BOTH_CONSOLE3IDLE
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BOTH_CONSOLE3LEFT
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BOTH_CONSOLE3RIGHT
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BOTH_CONSOLETOSTAND1/BOTH_CONSTOSTAND1
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BOTH_COUCHSIT1_2STAND1
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BOTH_COUCHSIT1_GESTURELEFT
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BOTH_COUCHSIT1_GESTURERIGHT
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BOTH_COUCHSIT1_IDLE
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BOTH_COUCHSIT1_TALKGESTURE
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BOTH_COVERUP1_START
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BOTH_COVERUP1_LOOP
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BOTH_COVERUP1_END
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BOTH_CRAWLBACK1
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BOTH_CROUCH1
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BOTH_CROUCH1IDLE
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BOTH_CROUCH1WALK
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BOTH_CROWDLOOK1
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BOTH_CROWDLOOK2
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BOTH_DEATH1
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BOTH_DEAD1
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BOTH_DEATH2
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BOTH_DEAD2
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BOTH_DEATHBACKWARD1
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BOTH_DEADBACKWARD1
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BOTH_DEATHBACKWARD2
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BOTH_DEADBACKWARD2
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BOTH_DEATHFORWARD1
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BOTH_DEADFORWARD1
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BOTH_DEATHFORWARD2
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BOTH_DEADFORWARD2
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BOTH_DIVE1
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BOTH_DROPANGERWEAP2
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BOTH_FALLDEATH1
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BOTH_FALLDEATH1INAIR
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BOTH_FALLDEATH1LAND
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BOTH_FALLDEAD1LAND
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BOTH_FLOAT1
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BOTH_FLOAT2
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BOTH_FLOATCONSOLE1
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BOTH_GESTURE1
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BOTH_GESTURE2
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BOTH_GESTURE3
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BOTH_GET_UP1
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BOTH_GRAB1
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BOTH_GRAB2
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BOTH_GRABBED1
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BOTH_GRABBED2
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BOTH_GROUNDSHAKE1
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BOTH_GROUNDSHAKE2
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BOTH_GUARD_IDLE1
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BOTH_GUARD_LKRT1
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BOTH_GUARD_LOOKAROUND1
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BOTH_GUILT1
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BOTH_HALT1
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BOTH_INAIR1
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BOTH_INJURED1
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BOTH_INJURED3
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BOTH_JUMP1
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BOTH_JUMPBACK1
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BOTH_LADDER_DWN1
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BOTH_LADDER_UP1
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BOTH_LAND1
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BOTH_LANDBACK1
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BOTH_LEAN1
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BOTH_LEAN1TODROPHELM
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BOTH_LYINGDEATH1
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BOTH_LYINGDEAD1
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BOTH_OFFLADDER_BOT1
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BOTH_OFFLADDER_TOP1
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BOTH_ONLADDER_BOT1
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BOTH_ONLADDER_TOP1
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BOTH_PAIN1
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BOTH_PAIN2
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BOTH_PAIN2WRITHE1
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BOTH_PSYCHICSHOCK1
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BOTH_PUSHTOSTAND1
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BOTH_RUN1
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BOTH_RUN1STOP
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BOTH_RUN2
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BOTH_RUNINJURED1
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BOTH_SHIELD1
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BOTH_SHIELD2
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BOTH_SIT1STAND
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BOTH_SIT1TO2
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BOTH_SIT1TO3
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BOTH_SIT2TO1
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BOTH_SIT2TO3
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BOTH_SIT3TO1
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BOTH_SIT3TO2
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BOTH_SIT4TO5
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BOTH_SIT4TO6
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BOTH_SIT5TO4
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BOTH_SIT5TO6
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BOTH_SIT6TO4
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BOTH_SIT6TO5
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BOTH_SIT7
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BOTH_SIT7TOSTAND1
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BOTH_STAND1
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BOTH_STAND1_RANDOM1
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BOTH_STAND1_RANDOM2
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BOTH_STAND1_RANDOM3
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BOTH_STAND1_RANDOM4
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BOTH_STAND1_RANDOM5
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BOTH_STAND1_RANDOM6
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BOTH_STAND1_RANDOM7
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BOTH_STAND1_RANDOM8
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BOTH_STAND1_RANDOM12
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BOTH_STAND2
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BOTH_STAND2TO4
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BOTH_STAND2_RANDOM1
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BOTH_STAND2_RANDOM2
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BOTH_STAND2_RANDOM3
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BOTH_STAND3
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BOTH_STAND4
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BOTH_STAND4TO2
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BOTH_STAND5
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BOTH_STAND6
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BOTH_STAND8
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BOTH_STAND9
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BOTH_STANDTOCONSOLE1
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BOTH_STANDTOWALK1
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BOTH_SURPRISED1
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BOTH_SURPRISED2
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BOTH_SURPRISED4
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BOTH_SURPRISED5
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BOTH_TABLE_EAT1
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BOTH_TABLE_GETUP1
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BOTH_TABLE_IDLE1
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BOTH_TABLE_TALKGESTURE1
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BOTH_UNCROUCH1
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BOTH_WALK1
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BOTH_WALK2
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BOTH_WALK3
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BOTH_WALK4
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BOTH_WALK7
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BOTH_WALKPUSH1
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BOTH_WALKTORUN1
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BOTH_WRITHING1
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LEGS_BACKTORSO_COMBADGE1
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LEGS_KNEELDOWN1
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LEGS_KNEELUP1
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LEGS_LEAN_LEFT1
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LEGS_LEAN_RIGHT1
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LEGS_TURN1
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LEGS_TURN2
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LEGS_WALKBACK1
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TORSO_COMBADGE2
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TORSO_COMBADGE3
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TORSO_DROPHELMET1
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TORSO_DROPWEAP1
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TORSO_EQUIPMENT1
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TORSO_EQUIPMENT2
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TORSO_GRABLBACKL
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TORSO_HAND1
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TORSO_HAND2
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TORSO_HANDGESTURE1
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TORSO_HANDGESTURE2
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TORSO_HANDGESTURE3
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TORSO_HANDGESTURE4
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TORSO_HANDGESTURE5
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TORSO_HANDGESTURE6
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TORSO_HANDGESTURE7
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TORSO_HANDGESTURE8
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TORSO_HANDGESTURE9
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TORSO_HANDGESTURE10
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TORSO_HANDGESTURE11
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TORSO_HANDGESTURE12
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TORSO_HANDGESTURE13
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TORSO_HEADNOD1
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TORSO_HEADSHAKE1
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TORSO_HYPOSPRAY1
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TORSO_MEDICORDER1
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TORSO_POKERIDLE1
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TORSO_POKERIDLE2
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TORSO_POKERIDLE3
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TORSO_RAISEHELMET1
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TORSO_RAISEWEAP1
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TORSO_REACHHELMET1
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TORSO_SHOUT1
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TORSO_SPEECHLESS1
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TORSO_SPEECHLESS2
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TORSO_TRICORDER1
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TORSO_WEAPONIDLE1
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TORSO_WEAPONREADY1
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TORSO_WEAPONREADY2
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Male-only Animations
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CODE
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BOTH_ACTIVATEMEDKIT1
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BOTH_ASSIMILATED1
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BOTH_BENCHSIT1TO2
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BOTH_BENCHSIT2_IDLE
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BOTH_BENCHSIT2STAND
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BOTH_BENCHSIT2TO1
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BOTH_CATCH1
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BOTH_CROUCH2IDLE
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BOTH_CROUCH2TOSTAND1
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BOTH_CROWDLOOK3
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BOTH_CROWDLOOK4
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BOTH_FALSEJUMP1
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BOTH_HEROSTANCE1
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BOTH_HITWALL1
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BOTH_INAIR1
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BOTH_INJURED2
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BOTH_INJURED6
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BOTH_INJURED6ATTACKSTART
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BOTH_INJURED6ATTACKSTOP
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BOTH_INJURED6COMBADGE
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BOTH_INJURED6POINT
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BOTH_LADDER_IDLE
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BOTH_LAUGH1
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BOTH_LAUGH2
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BOTH_SCARED1
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BOTH_SCARED2
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BOTH_STAND1_RANDOM11
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BOTH_STAND1_RANDOM13
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BOTH_STAND7
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BOTH_SURPRISED3
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BOTH_WRITHING2
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LEGS_KNEEL1
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TORSO_ATTACK2
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TORSO_COFFEE
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TORSO_PADD1
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TORSO_STAND2TOWEAPONREADY2
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TORSO_WRIST1
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Female-only Animations
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CODE
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BOTH_ATTACK2
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BOTH_BENCHSTAND1TO2
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BOTH_CARRIED1
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BOTH_CARRIED2
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BOTH_CONSOLE4
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BOTH_CONSOLE5
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BOTH_COUCHSIT1_TO2
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BOTH_COWAR1
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BOTH_DEAD1_FLOP
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BOTH_DEAD2_FLOP
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BOTH_DEAD3_FLOP
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BOTH_DEAD4_FLOP
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BOTH_DEAD5_FLOP
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BOTH_DEAD6_FLOP
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BOTH_DEAD7_FLOP
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BOTH_DEADBACKWARD1_FLOP
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BOTH_DEADBACKWARD2_FLOP
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BOTH_DEADFORWARD1_FLOP
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BOTH_DEADFORWARD2_FLOP
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BOTH_DEATH3
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BOTH_DEAD3
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BOTH_DEATH4
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BOTH_DEAD4
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BOTH_DEATH5
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BOTH_DEAD5
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BOTH_DEATH6
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BOTH_DEAD6
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BOTH_DEATH7
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BOTH_DEAD7
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BOTH_FALLDEAD1_FLOP
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BOTH_GET_UP2
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BOTH_GRAB3
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BOTH_GRAB4
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BOTH_HELP1
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BOTH_KNEELHAND1
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BOTH_LIFTED1
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BOTH_LYINGDEAD1_FLOP
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BOTH_PAIN3
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BOTH_POSSESSED1
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BOTH_PSYCHICSHOCK2
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BOTH_RESTRAINED1
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BOTH_RESTRAINED1POINT
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BOTH_RUNAWAY1
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BOTH_SHOCK1
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BOTH_SLEEP1
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BOTH_SLEEP1_NOSE
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BOTH_SLEEP1GETUP
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BOTH_SLEEP2
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BOTH_SLEEP2_SHIFT
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BOTH_SLEEP2GETUP
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BOTH_SLEEP3
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BOTH_SLEEP3DEATH
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BOTH_SLEEP3DEAD
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BOTH_SLEEP3GETUP
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BOTH_SNAPTO1
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BOTH_STAND1_RANDOM12
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BOTH_STAND1_RANDOM14
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BOTH_STAND1TO2
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BOTH_STAND1TO3
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BOTH_STAND2_RANDOM4
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BOTH_STAND2_RANDOM5
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BOTH_STAND2_RANDOM6
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BOTH_STAND2_RANDOM7
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BOTH_STAND2TO1
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BOTH_STAND3TO1
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BOTH_STAND4TO5
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BOTH_STAND4TO6
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BOTH_STAND5TO4
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BOTH_STAND6TO4
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BOTH_STANDUP1
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BOTH_STEP1
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BOTH_TALKGESTURE1
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BOTH_TALKGESTURE2
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BOTH_TALKGESTURE3
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BOTH_TALKGESTURE4
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BOTH_TALKGESTURE5
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BOTH_TALKGESTURE6
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LEGS_JUMPB
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LEGS_LANDB
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LEGS_RUNBACK2
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TORSO_COMBADGE4
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TORSO_EQUIPMENT3
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TORSO_WEAPONIDLE2
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TORSO_WEAPONIDLE3
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TORSO_WEAPONREADY3 |