// Copyright (C) 1999-2000 Id Software, Inc. // //=========================================================================== // // Name: match.h // Function: match template defines // Programmer: Mr Elusive // Last update: 1999-10-01 // Tab Size: 4 (real tabs) //=========================================================================== //match template contexts #define MTCONTEXT_ENTERGAME 2 #define MTCONTEXT_INITIALTEAMCHAT 4 #define MTCONTEXT_TIME 8 #define MTCONTEXT_TEAMMATE 16 #define MTCONTEXT_ADDRESSEE 32 #define MTCONTEXT_PATROLKEYAREA 64 #define MTCONTEXT_REPLYCHAT 128 #define MTCONTEXT_CTF 256 //message types #define MSG_ENTERGAME 2 //!<enter game message #define MSG_HELP 3 //!<help someone #define MSG_ACCOMPANY 4 //!<accompany someone #define MSG_DEFENDKEYAREA 5 //!<defend a key area #define MSG_RUSHBASE 6 //!<everyone rush to base #define MSG_GETFLAG 7 //!<get the enemy flag #define MSG_STARTTEAMLEADERSHIP 8 //!<someone wants to become the team leader #define MSG_STOPTEAMLEADERSHIP 9 //!<someone wants to stop being the team leader #define MSG_WHOISTEAMLAEDER 10 //!<who is the team leader #define MSG_WAIT 11 //!<wait for someone #define MSG_WHATAREYOUDOING 12 //!<what are you doing? #define MSG_JOINSUBTEAM 13 //!<join a sub-team #define MSG_LEAVESUBTEAM 14 //!<leave a sub-team #define MSG_CREATENEWFORMATION 15 //!<create a new formation #define MSG_FORMATIONPOSITION 16 //!<tell someone his/her position in a formation #define MSG_FORMATIONSPACE 17 //!<set the formation intervening space #define MSG_DOFORMATION 18 //!<form a known formation #define MSG_DISMISS 19 //!<dismiss commanded team mates #define MSG_CAMP 20 //!<camp somewhere #define MSG_CHECKPOINT 21 //!<remember a check point #define MSG_PATROL 22 //!<patrol between certain keypoints #define MSG_LEADTHEWAY 23 //!<lead the way #define MSG_GETITEM 24 //!<get an item #define MSG_KILL 25 //!<kill someone #define MSG_WHEREAREYOU 26 //!<where is someone #define MSG_RETURNFLAG 27 //!<return the flag #define MSG_WHATISMYCOMMAND 28 //!<ask the team leader what to do #define MSG_WHICHTEAM 29 //!<ask which team a bot is in #define MSG_CTFTASKPREFERENCE 30 //!<tell your CTF task preference // #define MSG_ME 100 #define MSG_EVERYONE 101 #define MSG_MULTIPLENAMES 102 #define MSG_NAME 103 #define MSG_PATROLKEYAREA 104 #define MSG_MINUTES 105 #define MSG_SECONDS 106 #define MSG_FOREVER 107 // #define MSG_CHATALL 200 #define MSG_CHATTEAM 201 // #define MSG_CTF 300 //!<ctf message //command sub types #define ST_SOMEWHERE 0 #define ST_NEARITEM 1 #define ST_ADDRESSED 2 #define ST_METER 4 #define ST_FEET 8 #define ST_TIME 16 #define ST_HERE 32 #define ST_THERE 64 #define ST_I 128 #define ST_MORE 256 #define ST_BACK 512 #define ST_REVERSE 1024 #define ST_SOMEONE 2048 #define ST_GOTFLAG 4096 #define ST_CAPTUREDFLAG 8192 #define ST_RETURNEDFLAG 16384 #define ST_TEAM 32768 //ctf task preferences #define ST_DEFENDER 1 #define ST_ATTACKER 2 #define ST_ROAMER 4 //word replacement variables #define THE_ENEMY 7 #define THE_TEAM 7 //team message variables #define NETNAME 0 #define PLACE 1 #define FLAG 1 #define MESSAGE 2 #define ADDRESSEE 2 #define ITEM 3 #define TEAMMATE 4 #define TEAMNAME 4 #define ENEMY 4 #define KEYAREA 5 #define FORMATION 5 #define POSITION 5 #define NUMBER 5 #define TIME 6 #define NAME 6 #define MORE 6