/* ** $Id: lundump.c,v 1.68 2010/10/26 00:23:46 lhf Exp $ ** load precompiled Lua chunks ** See Copyright Notice in lua.h */ #include #define lundump_c #define LUA_CORE #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lmem.h" #include "lobject.h" #include "lstring.h" #include "lundump.h" #include "lzio.h" typedef struct { lua_State* L; ZIO* Z; Mbuffer* b; const char* name; } LoadState; static void error(LoadState* S, const char* why) { luaO_pushfstring(S->L,"%s: %s precompiled chunk",S->name,why); luaD_throw(S->L,LUA_ERRSYNTAX); } #define LoadMem(S,b,n,size) LoadBlock(S,b,(n)*(size)) #define LoadByte(S) (lu_byte)LoadChar(S) #define LoadVar(S,x) LoadMem(S,&x,1,sizeof(x)) #define LoadVector(S,b,n,size) LoadMem(S,b,n,size) static void LoadBlock(LoadState* S, void* b, size_t size) { if (luaZ_read(S->Z,b,size)!=0) error(S,"corrupted"); } static int LoadChar(LoadState* S) { char x; LoadVar(S,x); return x; } static int LoadInt(LoadState* S) { int x; LoadVar(S,x); return x; } static lua_Number LoadNumber(LoadState* S) { lua_Number x; LoadVar(S,x); return x; } static TString* LoadString(LoadState* S) { size_t size; LoadVar(S,size); if (size==0) return NULL; else { char* s=luaZ_openspace(S->L,S->b,size); LoadBlock(S,s,size); return luaS_newlstr(S->L,s,size-1); /* remove trailing '\0' */ } } static void LoadCode(LoadState* S, Proto* f) { int n=LoadInt(S); f->code=luaM_newvector(S->L,n,Instruction); f->sizecode=n; LoadVector(S,f->code,n,sizeof(Instruction)); } static Proto* LoadFunction(LoadState* S); static void LoadConstants(LoadState* S, Proto* f) { int i,n; n=LoadInt(S); f->k=luaM_newvector(S->L,n,TValue); f->sizek=n; for (i=0; ik[i]); for (i=0; ik[i]; int t=LoadChar(S); switch (t) { case LUA_TNIL: setnilvalue(o); break; case LUA_TBOOLEAN: setbvalue(o,LoadChar(S)); break; case LUA_TNUMBER: setnvalue(o,LoadNumber(S)); break; case LUA_TSTRING: setsvalue2n(S->L,o,LoadString(S)); break; } } n=LoadInt(S); f->p=luaM_newvector(S->L,n,Proto*); f->sizep=n; for (i=0; ip[i]=NULL; for (i=0; ip[i]=LoadFunction(S); } static void LoadUpvalues(LoadState* S, Proto* f) { int i,n; n=LoadInt(S); f->upvalues=luaM_newvector(S->L,n,Upvaldesc); f->sizeupvalues=n; for (i=0; iupvalues[i].name=NULL; for (i=0; iupvalues[i].instack=LoadChar(S); f->upvalues[i].idx=LoadChar(S); } } static void LoadDebug(LoadState* S, Proto* f) { int i,n; f->source=LoadString(S); n=LoadInt(S); f->lineinfo=luaM_newvector(S->L,n,int); f->sizelineinfo=n; LoadVector(S,f->lineinfo,n,sizeof(int)); n=LoadInt(S); f->locvars=luaM_newvector(S->L,n,LocVar); f->sizelocvars=n; for (i=0; ilocvars[i].varname=NULL; for (i=0; ilocvars[i].varname=LoadString(S); f->locvars[i].startpc=LoadInt(S); f->locvars[i].endpc=LoadInt(S); } n=LoadInt(S); for (i=0; iupvalues[i].name=LoadString(S); } static Proto* LoadFunction(LoadState* S) { Proto* f=luaF_newproto(S->L); setptvalue2s(S->L,S->L->top,f); incr_top(S->L); f->linedefined=LoadInt(S); f->lastlinedefined=LoadInt(S); f->numparams=LoadByte(S); f->is_vararg=LoadByte(S); f->maxstacksize=LoadByte(S); LoadCode(S,f); LoadConstants(S,f); LoadUpvalues(S,f); LoadDebug(S,f); S->L->top--; return f; } /* the code below must be consistent with the code in luaU_header */ #define N0 LUAC_HEADERSIZE #define N1 (sizeof(LUA_SIGNATURE)-1) #define N2 N1+2 #define N3 N2+6 static void LoadHeader(LoadState* S) { char h[LUAC_HEADERSIZE]; char s[LUAC_HEADERSIZE]; luaU_header(h); LoadBlock(S,s,LUAC_HEADERSIZE); if (memcmp(h,s,N0)==0) return; if (memcmp(h,s,N1)!=0) error(S,"not a"); if (memcmp(h,s,N2)!=0) error(S,"version mismatch in"); if (memcmp(h,s,N3)!=0) error(S,"incompatible"); else error(S,"corrupted"); } /* ** load precompiled chunk */ Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name) { LoadState S; if (*name=='@' || *name=='=') S.name=name+1; else if (*name==LUA_SIGNATURE[0]) S.name="binary string"; else S.name=name; S.L=L; S.Z=Z; S.b=buff; LoadHeader(&S); return LoadFunction(&S); } /* data to catch conversion errors */ #define TAIL "\x19\x93\r\n\x1a\n" /* * make header for precompiled chunks * if you make any changes in the code below or in LUA_SIGNATURE in lua.h, * be sure to update LoadHeader above and LUAC_HEADERSIZE in lundump.h */ void luaU_header (char* h) { int x=1; memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-1); h+=sizeof(LUA_SIGNATURE)-1; *h++=(char)0x52; /* Lua 5.2 */ *h++=(char)0; /* the official format */ *h++=(char)*(char*)&x; /* endianness */ *h++=(char)sizeof(int); *h++=(char)sizeof(size_t); *h++=(char)sizeof(Instruction); *h++=(char)sizeof(lua_Number); *h++=(char)(((lua_Number)0.5)==0); /* is lua_Number integral? */ memcpy(h,TAIL,sizeof(TAIL)-1); }