Index: game/g_usable.c =================================================================== --- game/g_usable.c (revision 78) +++ game/g_usable.c (working copy) @@ -188,6 +188,7 @@ self->pain = func_usable_pain; } + //as we do doors as well now should we move this into a separate function avaible in both g_usable.c and g_mover.c? //if the map has a usables file, get the data of of that if ( rpg_scannablePanels.integer ) { Index: stefgame.ncb =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: stefgame.suo =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream