Commit graph

114 commits

Author SHA1 Message Date
Harry Young
de20d8ba89 *Reintegrated the schimmery thing and prepped for some other fx.
--There's a warning (other that '/*') in cgame that I dont know how to resolve
*added floder maps for mapping resources
-- first in is a map for testing all the fx in all their functionality (fxtest)
2011-12-12 00:36:04 +01:00
Harry Young
f8b8a8179d Fixed crash when trying to kickvote an invalid client
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-10 22:10:31 +01:00
Harry Young
0d1033212e Minor glitch but this one is verified to work ^^ (I simply trashed and reloaded everything to get it running again)
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-10 20:30:19 +01:00
Harry Young
6354e2ee50 had an idea about map_restart, don't know if this works tough...
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-10 20:11:40 +01:00
Harry Young
7125194664 Removals were my mistake. Tought they were redundant with game-lib and mover-lib whereas they actually are not.
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-10 13:08:03 +01:00
Walter Julius Hennecke
db4eedafe1 Did some more work on func_stasis_door 2011-12-10 00:42:24 +01:00
Walter Julius Hennecke
166aa1db94 Have rewritten the spawn function of func_stasis_door.
Changed the complete setup so areaportal states can be adjusted now.
This entity still needs a lot of work but we are on a good way now.
You don't mind if I work a bit more on this entity do you Harry?
2011-12-10 00:03:03 +01:00
Harry Young
43d044fe4f Finished the update as good as I could.
Removed something from entity that is already in game.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-09 15:52:19 +01:00
Harry Young
aee590c176 Added/Updated Lua-descriptions for mover and cinematic (guesstimate)
will do the rest once I'm back home.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-09 10:41:49 +01:00
Harry Young
77f9f9e147 Added/Updated Lua-descriptions (some are guesstimates, tbc)
Minor fix in g_spawn.c

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-09 01:58:06 +01:00
Walter Julius Hennecke
65f4ec4f0f A minor fix for func_stasis_door 2011-12-08 19:51:35 +01:00
Walter Julius Hennecke
046c6a4e8e Critical bugfixes ...
- Fixed errors preventing any map from beeing loaded
- Fix for func_stasis_door ... so they don't crash the game anymore when loading maps containing them.
2011-12-08 19:30:38 +01:00
Walter Julius Hennecke
c9624b4ff5 Added more functions to lua_refent 2011-12-08 13:51:43 +01:00
Walter Julius Hennecke
8441147b55 . 2011-12-07 12:56:34 +01:00
Walter Julius Hennecke
613bc7a1c3 . 2011-12-07 12:50:10 +01:00
Walter Julius Hennecke
25e0ba4d64 Added lua library for refentities (not finished yet) 2011-12-07 12:47:40 +01:00
Walter Julius Hennecke
e47dd4b792 . 2011-12-07 12:10:26 +01:00
Harry Young
a6f1b5dac5 added table of contents-feature to pdf using “JPDFbookmarks“
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-07 01:14:21 +01:00
Harry Young
3fd27395e8 Defined FX_AddLine3 and other minor things
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-07 00:12:33 +01:00
Walter Julius Hennecke
268f6dcc74 Some cgame lua things 2011-12-06 14:15:21 +01:00
Walter Julius Hennecke
b45d86b603 Continued work on client lua support 2011-12-06 00:36:06 +01:00
Walter Julius Hennecke
0c24562b07 Fixed a bug in g_main.c where an entity was passed to an function insetead of its entity number. 2011-12-06 00:13:56 +01:00
Harry Young
f69ff3a240 Begin of fx-conversion and a minor change to the laser turret
Going to open an issue here.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 23:07:12 +01:00
Harry Young
5931f48e12 Removed FX_DetailLevel
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 20:07:18 +01:00
Harry Young
0d3b6ad490 Merge branch 'master' of git://github.com/UberGames/RPG-X2.git 2011-12-05 19:47:50 +01:00
Harry Young
90125906cb Fixes for misc_laser.
Still need float to transfer alpha-channel from game to cgame

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 19:47:42 +01:00
Walter Julius Hennecke
d3e0d7be93 forgot some more files lol 2011-12-05 19:22:14 +01:00
Walter Julius Hennecke
a25e243a03 started adding cgame lua support ... forgot to add two files 2011-12-05 19:20:02 +01:00
Walter Julius Hennecke
25f31e0255 started adding cgame lua support 2011-12-05 19:19:16 +01:00
Walter Julius Hennecke
252a52afdc ... 2011-12-05 17:44:24 +01:00
Walter Julius Hennecke
27c653a790 Merge branch 'master' of https://github.com/UberGames/RPG-X2 2011-12-05 17:22:08 +01:00
Walter Julius Hennecke
48b671fade cgame/Makefile update 2011-12-05 17:21:37 +01:00
Harry Young
61947264f6 Merge branch 'master' of git://github.com/UberGames/RPG-X2.git 2011-12-05 17:13:11 +01:00
Harry Young
1fbd9796e2 Buggy fixes for misc_laser-turret
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-05 17:12:23 +01:00
Walter Julius Hennecke
5c82193457 changes not worth mentioning 2011-12-05 17:04:34 +01:00
Walter Julius Hennecke
b63fa5482f even more fixes 2011-12-05 16:37:03 +01:00
Walter Julius Hennecke
dd6c3b228d more fixes 2011-12-05 12:37:32 +01:00
Walter Julius Hennecke
c7785d73fa more fixes 2011-12-05 12:13:38 +01:00
Walter Julius Hennecke
f4b86b4576 more fixes as result of code analysis 2011-12-05 11:56:52 +01:00
Walter Julius Hennecke
18b101c4b6 Added entity fields startRGBA and endRGBA, minor bugfixes 2011-12-05 11:07:34 +01:00
Walter Julius Hennecke
12851350a9 Fixes resulting from static code analysis 2011-12-05 10:50:05 +01:00
Walter Julius Hennecke
958501a9e3 Added ToDo.txt files to cgame, game, and ui. 2011-12-05 10:33:40 +01:00
Walter Julius Hennecke
2116049ae7 forgot to commit those 2011-12-05 10:18:05 +01:00
Walter Julius Hennecke
28e548969f same as last commit 2011-12-05 10:15:56 +01:00
Walter Julius Hennecke
31bc452408 Removed even more unused things 2011-12-05 10:06:14 +01:00
Walter Julius Hennecke
12ed3c567a Removed more unsued stuff, renamed more files 2011-12-05 09:58:30 +01:00
Walter Julius Hennecke
339b3a9e0b Fixed cgame Makefile 2011-12-05 09:45:34 +01:00
Walter Julius Hennecke
70fec391d2 Added missing , in bg_public.h 2011-12-05 09:42:23 +01:00
Walter Julius Hennecke
ff55f1a1ab Removed unused files, renamed some files 2011-12-05 09:29:58 +01:00
Harry Young
428e4d1c0b Prep for some additional SP-FX I'm going to try and port.
Also I reintegrated the damage-support for fx_steam and made some 'Means of Death' more fitting.

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2011-12-04 22:44:54 +01:00