*added folder RPG-X2 and put everything in there that might later become part of a .pk3 (excluding lua-associated files as they'll stand alone)
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
*basically finished it, but I need the current origin of my targets, not the original. Don't know how to get that.
*added a new folder 'testingstuff' for anything we generate for testing various things and put the folder 'maps in there'
*also in there is a test-version of borg2 with a hardcoded fx_borg_bolt at the binary lift (somehow lua will class it as noclass...)
*minor mod to game-makefile that prevented me from compiling
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>