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Code cleanup
Code clean up and C99 to ANSIC comments of game/bg_misc.c
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2 changed files with 339 additions and 656 deletions
971
game/bg_misc.c
971
game/bg_misc.c
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@ -244,30 +244,6 @@ typedef int clipHandle_t;
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#define MAX_NAME_LENGTH 32 // max length of a client name
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#define MAX_NAME_LENGTH 32 // max length of a client name
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//client->sess.sessionClass and client->ps.persistant[PERS_CLASS]
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/*typedef enum
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{//FIXME: restrict pickups to the proper PC?
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PC_NOCLASS,//default
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PC_INFILTRATOR,//fast, low attack
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PC_SNIPER,//sneaky, snipe only
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PC_HEAVY,//slow, heavy attack
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PC_DEMO,//go boom
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PC_MEDIC,//heal
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PC_TECH,//operate
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PC_BORG,//special weapons, slower, adapting shields
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PC_ACTIONHERO,//has everything
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PC_SECURITY,//for escorts
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PC_MEDICAL,//for escorts
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PC_COMMAND,//for escorts
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PC_SCIENCE,//for escorts
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PC_ENGINEER,//for escorts
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PC_ALIEN,//for escorts
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PC_ALPHAOMEGA22,//for escorts
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PC_ADMIN,//for escorts
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PC_N00B,//for escorts
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NUM_PLAYER_CLASSES
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} pclass_t;*/
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typedef int pclass_t;
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typedef int pclass_t;
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// paramters for command buffer stuffing
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// paramters for command buffer stuffing
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