diff --git a/game/g_target.c b/game/g_target.c index addb1e3..0893304 100644 --- a/game/g_target.c +++ b/game/g_target.c @@ -147,13 +147,10 @@ void Use_Target_Delay( gentity_t *ent, gentity_t *other, gentity_t *activator ) } void SP_target_delay( gentity_t *ent ) { - // check delay for backwards compatability - if ( !G_SpawnFloat( "delay", "0", &ent->wait ) ) { - G_SpawnFloat( "wait", "1", &ent->wait ); - } - if ( !ent->wait ) { - ent->wait = 1; + G_SpawnInt("delay", "0", &ent->wait); + if(!ent->wait) + ent->wait = 1; } ent->use = Use_Target_Delay; }