Same as last ...

This commit is contained in:
UberGames 2011-07-27 14:12:55 +02:00
parent ca789d1b4a
commit b727fc85ca

View file

@ -2636,6 +2636,146 @@ static int Entity_SetSpeed(lua_State *L) {
return 1; return 1;
} }
static int Entity_GetSplashDamage(lua_State *L) {
lent_t *lent;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e) {
lua_pushinteger(L, 0);
return 1;
}
lua_pushinteger(L, lent->e->splashDamage);
return 1;
}
static int Entity_SetSplashDamage(lua_State *L) {
lent_t *lent;
int dmg;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e)
return 1;
dmg = (int)luaL_checknumber(L, 2);
lent->e->splashDamage = dmg;
return 1;
}
static int Entity_GetSplashMethodOfDeath(lua_State *L) {
lent_t *lent;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e) {
lua_pushinteger(L, 0);
return 1;
}
lua_pushinteger(L, lent->e->splashMethodOfDeath);
return 1;
}
static int Entity_SetSplashMethodOfDeath(lua_State *L) {
lent_t *lent;
int mod;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e)
return 1;
mod = (int)luaL_checknumber(L, 2);
lent->e->splashMethodOfDeath = mod;
return 1;
}
static int Entity_GetSplashRadius(lua_State *L) {
lent_t *lent;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e) {
lua_pushinteger(L, 0);
return 1;
}
lua_pushinteger(L, lent->e->splashRadius);
return 1;
}
static int Entity_SetSplashRadius(lua_State *L) {
lent_t *lent;
int radius;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e)
return 1;
radius = (int)luaL_checknumber(L, 2);
lent->e->splashRadius = radius;
return 1;
}
static int Entity_GetSwapname(lua_State *L) {
lent_t *lent;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e) {
lua_pushstring(L, "");
return 1;
}
if(!lent->e->swapname[0])
lua_pushstring(L, "");
else
lua_pushstring(L, lent->e->swapname);
return 1;
}
static int Entity_SetSwapname(lua_State *L) {
lent_t *lent;
char *s;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e)
return 1;
s = (char *)luaL_checkstring(L, 2);
if(!s[0])
lent->e->swapname = NULL;
else
lent->e->swapname = G_NewString(s);
return 1;
}
static int Entity_GetTakedamage(lua_State *L) {
lent_t *lent;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e) {
lua_pushboolean(L, 0);
return 1;
}
lua_pushboolean(L, (int)lent->e->target);
return 1;
}
static int Entity_SetTakedamage(lua_State *L) {
lent_t *lent;
qboolean b;
lent = Lua_GetEntity(L, 1);
if(!lent || !lent->e)
return 1;
b = (qboolean)lua_toboolean(L, 2);
lent->e->takedamage = b;
return 1;
}
static const luaL_Reg Entity_ctor[] = { static const luaL_Reg Entity_ctor[] = {
{"Spawn", Entity_Spawn}, {"Spawn", Entity_Spawn},
{"Find", Entity_Find}, {"Find", Entity_Find},
@ -2652,10 +2792,6 @@ static const luaL_Reg Entity_ctor[] = {
{NULL, NULL} {NULL, NULL}
}; };
/*void dummy(gentity_t *ent) {
ent->speed;
}*/
static const luaL_Reg Entity_meta[] = { static const luaL_Reg Entity_meta[] = {
{"__gc", Entity_GC}, {"__gc", Entity_GC},
{"__tostring", Entity_ToString}, {"__tostring", Entity_ToString},
@ -2872,9 +3008,28 @@ static const luaL_Reg Entity_meta[] = {
{"GetSpeed", Entity_GetSpeed}, {"GetSpeed", Entity_GetSpeed},
{"SetSpeed", Entity_SetSpeed}, {"SetSpeed", Entity_SetSpeed},
{"GetSplashDamage", Entity_GetSplashDamage},
{"SetSplashDamage", Entity_SetSplashDamage},
{"GetSplashMethodOfDeath", Entity_GetSplashMethodOfDeath},
{"SetSplashMethodOfDeath", Entity_SetSplashMethodOfDeath},
{"GetSplashRadius", Entity_GetSplashRadius},
{"SetSplashRadius", Entity_SetSplashRadius},
{"GetSwapname", Entity_GetSwapname},
{"SetSwapname", Entity_SetSwapname},
{"GetTakedamage", Entity_GetTakedamage},
{"SetTakedamage", Entity_SetTakedamage},
{NULL, NULL} {NULL, NULL}
}; };
/*void dummy(gentity_t *ent) {
ent->target;
}*/
int Luaopen_Entity(lua_State * L) int Luaopen_Entity(lua_State * L)
{ {
luaL_newmetatable(L, "game.entity"); luaL_newmetatable(L, "game.entity");