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restructured how to compile for rpgxef and added a missing cgame-file
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
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1 changed files with 9 additions and 3 deletions
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To compile for rpgxEF change the following things:
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q_shared.h line 54: #define XTRA 0 to #define XTRA 1
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bg_public.h line 6: #define XTRA 0 to #define XTRA 1
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To compile for rpgxEF set the following lines to #define XTRA 1.
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To compile for other engines set the following lines to #define XTRA 0.
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in cgame:
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cg_public.h line 11
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in game:
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bg_public.h line 6
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q_shared.h line 54
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