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https://github.com/UberGames/RPG-X2.git
synced 2024-11-21 20:11:21 +00:00
Synch with rpgxEF Edition (Updated Makefiles)
- Added warning level var $WL - Added missing linking against pthread on linux
This commit is contained in:
parent
c2cca2738c
commit
720d92fd0d
3 changed files with 21 additions and 7 deletions
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@ -23,6 +23,13 @@ else
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EXT=so
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EXT=so
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endif
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endif
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# warning level
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ifeq ($(DEBUG), 1)
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WL=-Wall
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else
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WL=-Wall -Wno-unused-but-set-variable
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endif
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# cgame objects
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# cgame objects
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OBJ = \
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OBJ = \
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fx_transporter.o \
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fx_transporter.o \
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@ -114,9 +121,9 @@ LUAOBJ = \
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# do cc for shared library
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# do cc for shared library
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ifeq ($(DEBUG), 1)
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ifeq ($(DEBUG), 1)
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DO_SOCC = $(CC) $(SOCFLAGS) -Wall -g3 $(DEFINES) -o $@ -c $<
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DO_SOCC = $(CC) $(SOCFLAGS) $(WL) -g3 $(DEFINES) -o $@ -c $<
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else
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else
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DO_SOCC = $(CC) $(SOCFLAGS) -Wall -Wno-unused-but-set-variable $(DEFINES) -o $@ -c $<
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DO_SOCC = $(CC) $(SOCFLAGS) $(WL) $(DEFINES) -o $@ -c $<
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endif
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endif
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# do cc for lua
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# do cc for lua
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ifeq ($(DEBUG), 1)
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ifeq ($(DEBUG), 1)
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@ -215,9 +222,9 @@ lzio.o: ../game/lzio.c; $(DO_LUACC)
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build_so: $(OBJDEP) $(OBJ) $(SOOBJ) $(LUAOBJ)
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build_so: $(OBJDEP) $(OBJ) $(SOOBJ) $(LUAOBJ)
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ifeq ($(PLATFORM), mingw32)
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ifeq ($(PLATFORM), mingw32)
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$(CC) -shared -Wl,--export-all-symbols,-soname,cgame$(ARCH).$(EXT) -o cgame$(ARCH).$(EXT) $(OBJ) $(OBJDEP) $(SOOBJ) $(LUAOBJ)
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$(CC) -shared -Wl,--export-all-symbols,-soname,cgame$(ARCH).$(EXT) -o cgame$(ARCH).$(EXT) $(OBJ) $(OBJDEP) $(SOOBJ) $(LUAOBJ) -lm
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else
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else
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$(CC) -shared -Wl,--export-dynamic,-soname,cgame$(ARCH).$(EXT) -o cgame$(ARCH).$(EXT) $(OBJ) $(OBJDEP) $(SOOBJ) $(LUAOBJ)
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$(CC) -shared -Wl,--export-dynamic,-soname,cgame$(ARCH).$(EXT) -o cgame$(ARCH).$(EXT) $(OBJ) $(OBJDEP) $(SOOBJ) $(LUAOBJ) -lm -lpthread
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endif
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endif
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clean:
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clean:
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@ -254,7 +254,7 @@ build_so: $(OBJ) $(SOOBJ) $(LUAOBJ)
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ifeq ($(PLATFORM), mingw32)
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ifeq ($(PLATFORM), mingw32)
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$(CC) -shared -Wl,--export-all-symbols,-soname,qqgame$(ARCH).$(EXT) -o qagame$(ARCH).$(EXT) $(OBJ) $(SOOBJ) $(LUAOBJ) -lm
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$(CC) -shared -Wl,--export-all-symbols,-soname,qqgame$(ARCH).$(EXT) -o qagame$(ARCH).$(EXT) $(OBJ) $(SOOBJ) $(LUAOBJ) -lm
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else
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else
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$(CC) -shared -Wl,--export-dynamic,-soname,qagame$(ARCH).$(EXT) -o qagame$(ARCH).$(EXT) $(OBJ) $(SOOBJ) $(LUAOBJ) -lm
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$(CC) -shared -Wl,--export-dynamic,-soname,qagame$(ARCH).$(EXT) -o qagame$(ARCH).$(EXT) $(OBJ) $(SOOBJ) $(LUAOBJ) -lm -lpthread
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endif
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endif
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clean:
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clean:
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11
ui/Makefile
11
ui/Makefile
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@ -25,6 +25,13 @@ else
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EXT=so
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EXT=so
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endif
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endif
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# warning level
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ifeq ($(DEBUG), 1)
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WL=-Wall
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else
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WL=-Wall -Wno-unused-but-set-variable
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endif
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# ui objects
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# ui objects
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OBJ = \
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OBJ = \
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ui_turbolift.o \
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ui_turbolift.o \
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@ -80,9 +87,9 @@ SOOBJ = \
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# do cc for shared libraries
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# do cc for shared libraries
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ifeq ($(DEBUG), 1)
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ifeq ($(DEBUG), 1)
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DO_SOCC = $(CC) $(SOCFLAGS) -Wall -g3 $(DEFINES) -o $@ -c $<
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DO_SOCC = $(CC) $(SOCFLAGS) $(WL) -g3 $(DEFINES) -o $@ -c $<
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else
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else
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DO_SOCC = $(CC) $(SOCFLAGS) -Wall -Wno-unused-but-set-variable $(DEFINES) -o $@ -c $<
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DO_SOCC = $(CC) $(SOCFLAGS) $(WL) $(DEFINES) -o $@ -c $<
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endif
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endif
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build_so: DO_CC=$(DO_SOCC)
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build_so: DO_CC=$(DO_SOCC)
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