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More changes for sql
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parent
0fef2e2732
commit
63cf3982f2
6 changed files with 23 additions and 41 deletions
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@ -10,7 +10,7 @@
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// because games can change separately from the main system version, we need a
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// second version that must match between game and cgame
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#define RPGX_VERSION "RPG-X v2.2 wc141211b"
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#define RPGX_VERSION "RPG-X v2.2 wc161211a"
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#define RPGX_COMPILEDATE "20/05/11"
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#define RPGX_COMPILEDBY "GSIO01"
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//const char GAME_VERSION[] = strcat("RPG-X v",RPGX_VERSION);
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@ -989,6 +989,7 @@ void QDECL G_PrintfClientAll(const char *fmt, ...);
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// g_sql.c
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//
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qboolean G_Sql_Init(void);
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void G_Sql_Shutdown(void);
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qboolean G_Sql_CreateTables(const char *dbName);
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void G_Sql_Query(const char *query, const char *dbName, char *res);
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qboolean G_Sql_UserAdd(const char *dbName, const char *uName, const char *password);
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29
game/g_sql.c
29
game/g_sql.c
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@ -20,30 +20,37 @@ extern vmCvar_t sql_port;
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extern void QDECL G_Printf( const char *fmt, ... );
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extern void QDECL G_PrintfClient( gentity_t *ent, const char *fmt, ...);
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sqlite3 *user_db;
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/*
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===============
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G_SqlInit
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===============
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*/
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qboolean G_Sql_Init(void) {
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int res;
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if(!sql_use.integer) return qtrue;
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res = sqlite3_open("db/users.db", &user_db);
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if(res) {
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G_Printf(S_COLOR_RED "SQL ERROR: Could not open user database\n");
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return qfalse;
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}
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return qtrue;
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}
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/*
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===============
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Do_Mysql_Hash
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G_Sql_Shutdown
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===============
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*/
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static const char *Do_Sql_Hash(const char *str) {
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switch(sql_hash.integer) {
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default:
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case 0:
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return va("MD5(\'%s\')", str);
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case 1:
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return va("SHA1(\'%s)\'", str);
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case 2:
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return va("SHA512(\'%s\')", str);
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}
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void G_Sql_Shutdown(void) {
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if(!sql_use.integer) return;
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sqlite3_close(user_db);
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}
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/*
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@ -725,29 +725,3 @@ int trap_GeneticParentsAndChildSelection(int numranks, float *ranks, int *parent
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return syscall( BOTLIB_AI_GENETIC_PARENTS_AND_CHILD_SELECTION, numranks, ranks, parent1, parent2, child );
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}
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#ifdef SQL
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int trap_SQL_UserCheckRight(const char *dbName, int uid, const char *right) {
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return syscall( SQL_USERCHECKRIGHT, dbName, uid, right );
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}
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int trap_SQL_UserLogin(const char *dbName, const char *uName, const char *pwd) {
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return syscall( SQL_USERLOGIN, dbName, uName, pwd);
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}
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int trap_SQL_CreateTables(const char *dbName) {
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return syscall( SQL_CREATETABLES, dbName );
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}
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int trap_SQL_UserAdd(const char *dbName, const char *uName, const char *password) {
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return syscall( SQL_USERADD, dbName, uName, password );
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}
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int trap_SQL_UserMod(const char *dbName, const char *uName, const char *right, int value) {
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return syscall( SQL_USERMOD, dbName, uName, right, value );
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}
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int trap_SQL_UserDel(const char *dbName, const char *uName) {
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return syscall( SQL_USERDEL, dbName, uName );
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}
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#endif
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@ -1,5 +1,5 @@
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// Current version of holomatch game
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#define Q3_VERSION "RPG-X v2.2 wc141211b"
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#define Q3_VERSION "RPG-X v2.2 wc161211a"
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// end
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