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Removed FX_DetailLevel
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
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2 changed files with 0 additions and 8 deletions
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@ -1304,10 +1304,6 @@ void CG_FireLaser( vec3_t start, vec3_t end, vec3_t normal, vec3_t laserRGB, flo
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float scale = 1.0f;
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float scale = 1.0f;
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int life = 0;
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int life = 0;
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/* FIXME: FX_DetailLevel defined nowhere */
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/*if ( !(FX_DetailLevel( start, 16, 1200 ) ))
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return;*/
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// Orient the laser spray
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// Orient the laser spray
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VectorSubtract( end, start, dir );
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VectorSubtract( end, start, dir );
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VectorNormalize( dir );
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VectorNormalize( dir );
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@ -147,7 +147,3 @@ void FX_qFlash( centity_t* cent, vec3_t org, int timeIndex );
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*/
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*/
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void fxRandCircumferencePos(vec3_t center, vec3_t normal, float radius, vec3_t out);
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void fxRandCircumferencePos(vec3_t center, vec3_t normal, float radius, vec3_t out);
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/*
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* fx-public ports
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*/
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float FX_DetailLevel( vec3_t origin, float near_clip, float far_clip );
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