mirror of
https://github.com/UberGames/RPG-X2.git
synced 2024-11-24 21:32:36 +00:00
Added SVF_NOCLIENT to some entities
Most of them game logic entities such as target_boolean or target_warp.
This commit is contained in:
parent
4d99cb3e29
commit
03e1822a02
8 changed files with 60 additions and 21 deletions
|
@ -111,7 +111,7 @@ static void CG_EntityEffects( centity_t *cent ) {
|
|||
CG_SetEntitySoundPosition( cent );
|
||||
|
||||
// add loop sound
|
||||
if ( cent->currentState.loopSound ) {
|
||||
if ( cent->currentState.loopSound && cent->currentState.loopSound < 256 ) {
|
||||
trap_S_AddLoopingSound( cent->currentState.number, cent->lerpOrigin, vec3_origin,
|
||||
cgs.gameSounds[ cent->currentState.loopSound ] );
|
||||
}
|
||||
|
|
|
@ -112,11 +112,9 @@ typedef enum {
|
|||
CG_GETUSERCMD,
|
||||
CG_SETUSERCMDVALUE,
|
||||
CG_R_REGISTERSHADERNOMIP,
|
||||
CG_MEMORY_REMAINING, //58
|
||||
CG_R_REGISTERSHADER3D, //59
|
||||
CG_CVAR_SET_NO_MODIFY, // 60
|
||||
//these must match up with cg_syscalls.asm - add more traps HERE!
|
||||
|
||||
CG_MEMORY_REMAINING,
|
||||
CG_R_REGISTERSHADER3D, //59
|
||||
CG_CVAR_SET_NO_MODIFY, // 60
|
||||
CG_MEMSET = 100,
|
||||
CG_MEMCPY,
|
||||
CG_STRNCPY,
|
||||
|
@ -126,19 +124,18 @@ typedef enum {
|
|||
CG_SQRT,
|
||||
CG_FLOOR,
|
||||
CG_CEIL,
|
||||
|
||||
CG_TESTPRINTINT,
|
||||
CG_TESTPRINTFLOAT
|
||||
|
||||
#ifdef XTRA
|
||||
,
|
||||
CG_TESTPRINTFLOAT,
|
||||
|
||||
#ifdef XTRA
|
||||
CG_R_REMAP_SHADER = 200,
|
||||
CG_R_ADDPOLYSTOSCENE
|
||||
#endif
|
||||
#endif
|
||||
} cgameImport_t;
|
||||
//these must match up with cg_syscalls.asm
|
||||
|
||||
|
||||
|
||||
/*
|
||||
==================================================================
|
||||
|
||||
|
|
|
@ -96,7 +96,6 @@ static void CG_ParseHealthInfo( void ) {
|
|||
cgs.clientinfo[ client ].health = atoi( CG_Argv( i * 2 + 3 ) );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
CG_ParseServerinfo
|
||||
|
|
|
@ -6,8 +6,7 @@
|
|||
|
||||
#define MAX_DLIGHTS 32 // can't be increased, because bit flags are used on surfaces
|
||||
|
||||
#define MAX_ENTITIES 1023 // can't be increased without changing drawsurf bit packing
|
||||
|
||||
#define MAX_ENTITIES 2047
|
||||
|
||||
// renderfx flags
|
||||
#define RF_LOWLIGHT 0x0001 // subtract ambient to keep it in the dark
|
||||
|
|
|
@ -5869,7 +5869,7 @@ void Cmd_AdminLogin_f( gentity_t *ent)
|
|||
}*/
|
||||
|
||||
//Admin class login thingy
|
||||
//if( (Q_stricmp(arg, rpg_adminpass.string) == 0) && rpg_adminpass.string[0] ){
|
||||
//if( (Q_stricmp(arg, rpg_adminpass.string) == 0) && rpg_adminpass.string[0] )
|
||||
for ( j=0; g_classData[j].consoleName[0] && j < MAX_CLASSES; j++ )
|
||||
{
|
||||
trap_Cvar_VariableStringBuffer( va( "rpg_%sPass", g_classData[j].consoleName ), classPass, sizeof(classPass) );
|
||||
|
|
|
@ -84,6 +84,10 @@ void SP_target_give( gentity_t *ent )
|
|||
//Com_Printf( S_COLOR_RED "Final flags: %u\n", (ent->s.time) );
|
||||
|
||||
ent->use = Use_Target_Give;
|
||||
|
||||
// don't need to send this to clients
|
||||
ent->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(ent);
|
||||
}
|
||||
|
||||
|
||||
|
@ -154,6 +158,10 @@ void SP_target_delay( gentity_t *ent ) {
|
|||
}
|
||||
ent->count = (int)ent->wait;
|
||||
ent->use = Use_Target_Delay;
|
||||
|
||||
// don't need to send this to clients
|
||||
ent->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(ent);
|
||||
}
|
||||
|
||||
|
||||
|
@ -556,6 +564,10 @@ void target_kill_use( gentity_t *self, gentity_t *other, gentity_t *activator )
|
|||
|
||||
void SP_target_kill( gentity_t *self ) {
|
||||
self->use = target_kill_use;
|
||||
|
||||
// don't need to send this to clients
|
||||
self->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(self);
|
||||
}
|
||||
|
||||
/*QUAKED target_position (0 0.5 0) (-4 -4 -4) (4 4 4)
|
||||
|
@ -651,6 +663,10 @@ void SP_target_counter (gentity_t *self)
|
|||
}
|
||||
|
||||
self->use = target_counter_use;
|
||||
|
||||
// don't need to send this to clients
|
||||
self->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(self);
|
||||
}
|
||||
|
||||
/*QUAKED target_objective (1.0 0 0) (-4 -4 -4) (4 4 4)
|
||||
|
@ -782,6 +798,10 @@ void SP_target_boolean (gentity_t *self) {
|
|||
}
|
||||
|
||||
self->use = target_boolean_use;
|
||||
|
||||
// don't need to send this to clients
|
||||
self->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(self);
|
||||
}
|
||||
|
||||
/*QUAKED target_gravity (.5 .5 .5) (-8 -8 -8) (8 8 8) PLAYER_ONLY MAP_GRAV
|
||||
|
@ -822,6 +842,10 @@ void SP_target_gravity (gentity_t *self) {
|
|||
if(self->count) // support for SP
|
||||
self->targetname2 = G_NewString(va("%i", self->count));
|
||||
self->use = target_gravity_use;
|
||||
|
||||
// don't need to send this to clients
|
||||
self->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(self);
|
||||
}
|
||||
|
||||
/*QUAKED target_shake (.5 .5 .5) (-8 -8 -8) (8 8 8)
|
||||
|
@ -872,6 +896,10 @@ void target_evosuit_use (gentity_t *self, gentity_t *other, gentity_t *activator
|
|||
|
||||
void SP_target_evosuit (gentity_t *self) {
|
||||
self->use = target_evosuit_use;
|
||||
|
||||
// don't need to send this to clients
|
||||
self->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(self);
|
||||
}
|
||||
|
||||
//==================================================================================
|
||||
|
@ -1731,6 +1759,10 @@ void SP_target_doorLock(gentity_t *ent) {
|
|||
G_SpawnString("unlockMsg", "", &temp);
|
||||
ent->truename = G_NewString(temp);
|
||||
ent->use = target_doorLock_use;
|
||||
|
||||
// don't need to send this to clients
|
||||
ent->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(ent);
|
||||
}
|
||||
|
||||
//RPG-X | GSIO01 | 11/05/2009 | MOD START
|
||||
|
@ -2514,6 +2546,10 @@ void SP_target_alert(gentity_t *ent) {
|
|||
ent->damage = 0;
|
||||
|
||||
ent->health = !(ent->spawnflags & 2);
|
||||
|
||||
// don't need to send this to clients
|
||||
ent->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(ent);
|
||||
}
|
||||
//RPG-X | GSIO01 | 11/05/2009 | MOD END
|
||||
|
||||
|
@ -2680,7 +2716,10 @@ void SP_target_warp(gentity_t *ent) {
|
|||
ent->n00bCount = (ent->spawnflags & 4);
|
||||
|
||||
ent->use = target_warp_use;
|
||||
|
||||
|
||||
// don't need to send this to clients
|
||||
ent->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(ent);
|
||||
}
|
||||
|
||||
//RPG-X | GSIO01 | 19/05/2009 | MOD END
|
||||
|
@ -2706,6 +2745,10 @@ void SP_target_deactivate(gentity_t *ent) {
|
|||
}
|
||||
|
||||
ent->use = target_deactivate_use;
|
||||
|
||||
// don't need to send this to clients
|
||||
ent->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(ent);
|
||||
}
|
||||
|
||||
/*QUAKED target_serverchange (1 0 0) (-8 -8 -8) (8 8 8) START_ON
|
||||
|
@ -2826,7 +2869,12 @@ void SP_target_levelchange(gentity_t *ent) {
|
|||
*/
|
||||
|
||||
void SP_target_holodeck(gentity_t *ent) {
|
||||
G_FreeEntity(ent);
|
||||
return;
|
||||
|
||||
// don't need to send this to clients
|
||||
ent->r.svFlags &= SVF_NOCLIENT;
|
||||
trap_LinkEntity(ent);
|
||||
}
|
||||
|
||||
//RPG-X | Harry Young | 15/10/2011 | MOD START
|
||||
|
|
|
@ -1167,10 +1167,6 @@ typedef struct entityState_s {
|
|||
int generic1;
|
||||
int generic2;
|
||||
#endif
|
||||
|
||||
#ifdef XTRA
|
||||
int healthPercent; // XTRA
|
||||
#endif
|
||||
} entityState_t;
|
||||
|
||||
typedef enum {
|
||||
|
|
BIN
stefgame.suo
BIN
stefgame.suo
Binary file not shown.
Loading…
Reference in a new issue