rpg-x2/game/g_weapon.h

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2012-03-19 21:45:25 +00:00
#ifndef _G_WEAPON_H
#define _G_WEAPON_H
#include "g_local.h"
static float s_quadFactor;
vec3_t forward, right, up;
vec3_t muzzle;
#endif // _G_WEAPON_H