rpg-x2/game/g_cinematic.h

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#ifndef _G_CIN_H_
#define _G_CIN_H_
#include "g_local.h"
void Cinematic_ActivateCameraMode(gentity_t *ent, gentity_t *target);
void Cinematic_DeactivateCameraMode(gentity_t *ent);
void Cinematic_ActivateGlobalCameraMode(gentity_t *target);
void Cinematic_DeactivateGlobalCameraMode(void);
#endif //_G_CIN_H_