finished work on Borg-MMBRefit

(had I known only the vinculum was left, lol ^^)
commented old code on borg4-6

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
This commit is contained in:
Harry Young 2012-11-10 10:45:48 +01:00
parent fbd834f234
commit 78498591ac
4 changed files with 16 additions and 10 deletions

View file

@ -3,6 +3,8 @@
#include "g_lua.h"
#include "g_spawn.h"
extern qboolean G_CallSpawn(gentity_t *ent);
#ifdef G_LUA
// entity.MMBRefit()
// this is just a function called from lua
@ -18,7 +20,7 @@ static int Entity_MMBRefit(lua_State * L)
trap_GetServerinfo( serverInfo, sizeof( serverInfo ) );
arg2 = Info_ValueForKey( serverInfo, "mapname" );
if( !Q_stricmp( arg2, "_brig" )
if( !Q_stricmp( arg2, "_brig" ) // I stole this directly from g_cmds.c, Cmd_CallVote_f
|| !Q_stricmp( arg2, "_holodeck_camelot" ) || !Q_stricmp( arg2, "_holodeck_firingrange" ) || !Q_stricmp( arg2, "_holodeck_garden" ) || !Q_stricmp( arg2, "_holodeck_highnoon" ) || !Q_stricmp( arg2, "_holodeck_minigame" ) || !Q_stricmp( arg2, "_holodeck_proton" ) || !Q_stricmp( arg2, "_holodeck_proton2" ) || !Q_stricmp( arg2, "_holodeck_temple" ) || !Q_stricmp( arg2, "_holodeck_warlord" )
|| !Q_stricmp( arg2, "borg1" ) || !Q_stricmp( arg2, "borg2" ) || !Q_stricmp( arg2, "borg3" ) || !Q_stricmp( arg2, "borg4" ) || !Q_stricmp( arg2, "borg5" ) || !Q_stricmp( arg2, "borg6" )
|| !Q_stricmp( arg2, "dn1" ) || !Q_stricmp( arg2, "dn2" ) || !Q_stricmp( arg2, "dn3" ) || !Q_stricmp( arg2, "dn4" ) || !Q_stricmp( arg2, "dn5" ) || !Q_stricmp( arg2, "dn6" ) || !Q_stricmp( arg2, "dn8" )
@ -29,7 +31,7 @@ static int Entity_MMBRefit(lua_State * L)
|| !Q_stricmp( arg2, "tour/deck01" ) || !Q_stricmp( arg2, "tour/deck02" ) || !Q_stricmp( arg2, "tour/deck03" ) || !Q_stricmp( arg2, "tour/deck04" ) || !Q_stricmp( arg2, "tour/deck05" ) || !Q_stricmp( arg2, "tour/deck08" ) || !Q_stricmp( arg2, "tour/deck09" ) || !Q_stricmp( arg2, "tour/deck10" ) || !Q_stricmp( arg2, "tour/deck11" ) || !Q_stricmp( arg2, "tour/deck15" )
|| !Q_stricmp( arg2, "tutorial" )
|| !Q_stricmp( arg2, "voy1" ) || !Q_stricmp( arg2, "voy13" ) || !Q_stricmp( arg2, "voy14" ) || !Q_stricmp( arg2, "voy15" ) || !Q_stricmp( arg2, "voy16" ) || !Q_stricmp( arg2, "voy17" ) || !Q_stricmp( arg2, "voy2" ) || !Q_stricmp( arg2, "voy20" ) || !Q_stricmp( arg2, "voy3" ) || !Q_stricmp( arg2, "voy4" ) || !Q_stricmp( arg2, "voy5" ) || !Q_stricmp( arg2, "voy6" ) || !Q_stricmp( arg2, "voy7" ) || !Q_stricmp( arg2, "voy8" ) || !Q_stricmp( arg2, "voy9" ) )
MMB = NULL; //init MBB here to do sth pointless
MMB = NULL; //init MMB here to do sth pointless
else
return 1; //we are not on one of the supported maps
@ -51,6 +53,12 @@ static int Entity_MMBRefit(lua_State * L)
MMB->splashDamage = 75;
MMB->splashRadius = 75;
MMB->s.powerups = 1;//metal
}else if( !Q_stricmp( MMB->model, "models/mapobjects/borg/vynclumn.md3" )){ //no description needed ^^
MMB->splashDamage = 9999;
MMB->splashRadius = 9999;
MMB->s.powerups = 1;//metal
MMB->spawnflags = 2;
G_CallSpawn(MMB);
}else continue;//we are not looking for this kind of MMB
}
@ -444,8 +452,6 @@ static int Entity_ToString(lua_State * L)
return 1;
}
extern qboolean G_CallSpawn(gentity_t *ent);
static void ent_delay(gentity_t *ent) {
ent->think = 0;
ent->nextthink = -1;

View file

@ -294,7 +294,7 @@ function InitGame(levelTime, randomSeed, restart)
mover.SetPosition(ent, 488, -184, 16);
mover.SetAngles(ent, 0, 90, 0);
entity.CallSpawn(ent);
game.Print("-Breakable-Mod...");
--[[game.Print("-Breakable-Mod...");
game.Print("--misc_model_breakable...");
game.Print("---checking for local or dedicated...");
if not entity.FindNumber(236) == nil then
@ -532,7 +532,7 @@ function InitGame(levelTime, randomSeed, restart)
ent:SetKeyValue("splashDamage", "75");
ent:SetKeyValue("splashRadius", "75");
entity.CallSpawn(ent);
end
end ]]--
game.Print("...Done");
end

View file

@ -273,7 +273,7 @@ function InitGame(levelTime, randomSeed, restart)
ent = entity.FindBModel(57);
ent:SetKeyValue("team", "2")
entity.CallSpawn(ent)
game.Print("--misc_model_breakable...");
--[[game.Print("--misc_model_breakable...");
game.Print("---checking for local or dedicated...");
if not entity.FindNumber(242) == nil then
ent = entity.FindNumber(242);
@ -576,7 +576,7 @@ function InitGame(levelTime, randomSeed, restart)
ent:SetKeyValue("splashDamage", "75");
ent:SetKeyValue("splashRadius", "75");
entity.CallSpawn(ent)
end
end]]--
game.Print("...Done");
end

View file

@ -342,7 +342,7 @@ function InitGame(levelTime, randomSeed, restart)
ent = entity.FindBModel(27);
ent:SetKeyValue("team", "2")
entity.CallSpawn(ent)
game.Print("--misc_model_breakable...");
--[[game.Print("--misc_model_breakable...");
game.Print("---checking for local or dedicated...");
if not entity.FindNumber(514) == nil then
ent = entity.FindNumber(514);
@ -459,7 +459,7 @@ function InitGame(levelTime, randomSeed, restart)
ent:SetKeyValue("splashDamage", "75");
ent:SetKeyValue("splashRadius", "75");
entity.CallSpawn(ent);
end
end ]]--
game.Print("...Done");
end