mirror of
https://github.com/UberGames/MD3View.git
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42 lines
No EOL
1.2 KiB
C
Executable file
42 lines
No EOL
1.2 KiB
C
Executable file
/*
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Copyright (C) 2010 Matthew Baranowski, Sander van Rossen & Raven software.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _BASE_H_
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#define _BASE_H_
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#define INT32 int
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#define INT16 short
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#define INT8 char
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#define UINT32 unsigned int
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#define UINT16 unsigned short
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#define UINT8 unsigned char
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#define SINT32 signed int
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#define SINT16 signed short
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#define SINT8 signed char
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typedef float Vec3[3];
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typedef float Vec2[2];
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typedef Vec3 Mat3x3[3];
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typedef INT32 TriVec[3]; //vertex 1,2,3 of TriVec
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typedef Vec2 TexVec; //Texture U/V coordinates of vertex
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#endif |