/* Copyright (C) 2010 Matthew Baranowski, Sander van Rossen & Raven software. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef BMP_H #define BMP_H #ifndef BITMAPINFOHEADER #include #endif #include typedef struct { BYTE r,g,b; // R&B different order to windoze's RGBTRIPLE struct } GLRGBBYTES,*LPGLRGBBYTES; #include typedef struct { BITMAPINFOHEADER BMPInfoHeader; RGBTRIPLE RGBData[1]; // a label just for addressing purposes, the actual array size depends on screen dims } MEMORYBMP, *PMEMORYBMP; bool BMP_Open (LPCSTR psFilename, int iWidth, int iHeight); bool BMP_WritePixel (byte Red, byte Green, byte Blue); bool BMP_WriteLinePadding(int iPixelsPerLine); bool BMP_Close (LPCSTR psFilename, bool bFlipFinal); bool BMP_GetMemDIB (void *&pvAddress, int &iBytes); #endif // #ifndef BMP_H /////////////////// eof ////////////////////