//Microsoft Developer Studio generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 ///////////////////////////////////////////////////////////////////////////// // // Menu // IDR_MENU1 MENU DISCARDABLE BEGIN POPUP "File" BEGIN MENUITEM "Open..\tCtrl-O", ID_FILE_OPEN MENUITEM "Export as MD3", ID_FILE_SAVE_MD3 MENUITEM "Export as GLM (Ghoul 2)", ID_FILE_SAVE_G2 MENUITEM "Export as GLM (Ghoul 2) *without* 90-degree skewing ( added for JKA )", ID_FILE_SAVE_G2_PERFECT MENUITEM "Export to Raw...", ID_FILE_EXPORTTORAW, GRAYED MENUITEM "Import skin..", ID_FILE_IMPORTSKIN MENUITEM "Import Sequence file", ID_FILE_IMPORTMULTISEQ MENUITEM "E&xit\tCtrl-X", ID_FILE_EXIT END POPUP "View" BEGIN MENUITEM "&Wire Frame\tW", ID_VIEW_WIREFRAME MENUITEM "&Flat Shaded\tF", ID_VIEW_FLATSHADED MENUITEM "&Textured\tT", ID_VIEW_TEXTURED MENUITEM "Textured &Shaded\tS", ID_VIEW_TEXTUREDSHADED MENUITEM "Textured && WireFrame\tCTRL-W", ID_VIEW_TEXTUREDWIREFRAME MENUITEM SEPARATOR MENUITEM "Reset &Viewpos\tSHIFT-V", ID_VIEWPOS_RESET MENUITEM SEPARATOR MENUITEM "Refresh Texture\tAlt-R", ID_VIEW_REFRESHTEXTURE MENUITEM SEPARATOR MENUITEM "F&ast Texture\tA", ID_VIEW_NEAREST MENUITEM "&Unfiltered Texture\tU", ID_VIEW_UNFILTEREDTEXTURE MENUITEM "F&iltered Texture\tI", ID_VIEW_FILTEREDTEXTURE MENUITEM SEPARATOR MENUITEM "View Loaded-Models info", ID_VIEW_LOADEDSTUFF MENUITEM "View Origin ( model axis and tags )\tALT-O", ID_VIEWAXIS MENUITEM SEPARATOR MENUITEM "Toggle Alpha Blending\tSHIFT-A", ID_VIEWALPHA MENUITEM SEPARATOR MENUITEM "ScreenShot To Clipboard\tCTRL-C", ID_SCREENSHOT_CLIPBOARD MENUITEM "ScreenShot To File\tSHIFT-C", ID_SCREENSHOT_FILE MENUITEM SEPARATOR MENUITEM "Background Colour Picker\tALT-C", ID_VIEW_COLOURPICKER MENUITEM SEPARATOR MENUITEM "Toggle FOV 80/90/10\tCTRL-F", ID_VIEW_FOVTOGGLE MENUITEM "Toggle &Bounding-box\tCTRL-B", ID_VIEW_BOUNDSTOGGLE MENUITEM SEPARATOR MENUITEM "LOD1\tF1", ID_LOD0 MENUITEM "LOD2\tF2", ID_LOD1 MENUITEM "LOD3\tF3", ID_LOD2 MENUITEM SEPARATOR MENUITEM "Picmip 0\tCTRL-F1", ID_PICMIP0 MENUITEM "Picmip 1\tCTRL-F2", ID_PICMIP1 MENUITEM "Picmip 2 (..7)\tCTRL-F3..F8", ID_PICMIP2 END POPUP "Animation" BEGIN MENUITEM "&Slower\tLeftArrow", ID_ANIMATION_SLOWER MENUITEM "&Faster\tRightArrow", ID_ANIMATION_FASTER MENUITEM "S&top\tSpace", ID_ANIMATION_STOP MENUITEM "St&art\tUpArrow", ID_ANIMATION_START MENUITEM "&Rewind\tDownArrow", ID_ANIMATION_REWIND MENUITEM "&Interpolate\tN", ID_ANIMATION_INTERPOLATE MENUITEM "Increase face anim\tF4", ID_FACE_INCANIM MENUITEM "Decrease face anim\tCTRL-SHIFT F4", ID_FACE_DECANIM MENUITEM "Reset face anim\tShift-F4", ID_FACE_RESANIM END POPUP "Tags" BEGIN MENUITEM SEPARATOR END MENUITEM "About", ID_ABOUT END ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_APP ICON DISCARDABLE "ID_APP.ico" ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE DISCARDABLE BEGIN ID_FILE_EXPORTTORAW "This is pretty pointless really" ID_VIEW_LOADEDSTUFF "Shows stuff like tags, TGA filenames etc..." ID_LOD0 "Change LOD level" ID_LOD1 "View using LOD2 (if defined)" ID_LOD2 "View using LOD3 (if defined)" ID_FACE_INCANIM "(Only works if a head model is loaded)" ID_FACE_DECANIM "(Only works if a head model is loaded)" ID_FACE_RESANIM "(Only works if a head model is loaded)" END STRINGTABLE DISCARDABLE BEGIN ID_FILE_SAVE_MD3 "(Export model as MD3 format)" ID_FILE_IMPORTMULTISEQ "Used fr importing a multi-sequence lock file" ID_VIEWALPHA "Have a guess..." ID_SCREENSHOT_CLIPBOARD "Takes a screenshot (without text onscreen)" ID_SCREENSHOT_FILE "Saves screenshot to a disk file (without onscreen text)" ID_VIEW_COLOURPICKER "Pick a different background colour" ID_VIEW_FOVTOGGLE "Toggles FOV between 80 (E.F.) 90 (Qu*ke) and 10 (for better screenshots)" ID_FILE_SAVE_G2 "(Export model as Ghoul2)" ID_PICMIP0 "Change all textures to use picmip 0" END STRINGTABLE DISCARDABLE BEGIN ID_PICMIP1 "Re-upload all textures at picmip 1" ID_PICMIP2 "reload all textures to picmip 2" ID_VIEWPOS_RESET "Reset viewpos to default, useful if you've scrolled offscreen and lost the model" ID_VIEW_TEXTUREDWIREFRAME "View as both textured and with wireframe lines on" ID_VIEW_BOUNDSTOGGLE "Toggles the drawing of bounding boxes" ID_FILE_SAVE_G2_PERFECT "(Export model as Ghoul2, but WITHOUT the 90-degree skewing)" END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Dutch (Netherlands) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NLD) #ifdef _WIN32 LANGUAGE LANG_DUTCH, SUBLANG_DUTCH #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Accelerator // IDR_ACCELERATOR1 ACCELERATORS DISCARDABLE BEGIN ",", ID_FRAME_DW, ASCII, NOINVERT ".", ID_FRAME_UP, ASCII, NOINVERT "A", ID_VIEW_NEAREST, VIRTKEY, NOINVERT "A", ID_ABOUT, VIRTKEY, CONTROL, NOINVERT "A", ID_VIEWALPHA, VIRTKEY, SHIFT, NOINVERT "B", ID_VIEW_BOUNDSTOGGLE, VIRTKEY, CONTROL, NOINVERT "C", ID_SCREENSHOT_CLIPBOARD, VIRTKEY, CONTROL, NOINVERT "C", ID_VIEW_COLOURPICKER, VIRTKEY, ALT, NOINVERT "C", ID_SCREENSHOT_FILE, VIRTKEY, SHIFT, NOINVERT "F", ID_VIEW_FLATSHADED, VIRTKEY, NOINVERT "F", ID_VIEW_FOVTOGGLE, VIRTKEY, CONTROL, NOINVERT "I", ID_VIEW_FILTEREDTEXTURE, VIRTKEY, NOINVERT "L", ID_VIEWLOWERANIM_DEC, VIRTKEY, CONTROL, NOINVERT "L", ID_VIEWLOWERANIM_LOCK, VIRTKEY, ALT, NOINVERT "L", ID_VIEWLOWERANIM_INC, VIRTKEY, SHIFT, NOINVERT "N", ID_ANIMATION_INTERPOLATE, VIRTKEY, NOINVERT "O", ID_FILE_OPEN, VIRTKEY, CONTROL, NOINVERT "O", ID_VIEWAXIS, VIRTKEY, ALT, NOINVERT "R", ID_VIEW_REFRESHTEXTURE, VIRTKEY, ALT, NOINVERT "S", ID_VIEW_TEXTUREDSHADED, VIRTKEY, NOINVERT "T", ID_VIEW_TEXTURED, VIRTKEY, NOINVERT "U", ID_VIEW_UNFILTEREDTEXTURE, VIRTKEY, NOINVERT "U", ID_VIEWUPPERANIM_DEC, VIRTKEY, CONTROL, NOINVERT "U", ID_VIEWUPPERANIM_LOCK, VIRTKEY, ALT, NOINVERT "U", ID_VIEWUPPERANIM_INC, VIRTKEY, SHIFT, NOINVERT "V", ID_VIEWPOS_RESET, VIRTKEY, SHIFT, NOINVERT VK_DOWN, ID_ANIMATION_REWIND, VIRTKEY, NOINVERT VK_ESCAPE, ID_FILE_EXIT, VIRTKEY, NOINVERT VK_F1, ID_LOD0, VIRTKEY, NOINVERT VK_F1, ID_PICMIP0, VIRTKEY, CONTROL, NOINVERT VK_F2, ID_LOD1, VIRTKEY, NOINVERT VK_F2, ID_PICMIP1, VIRTKEY, CONTROL, NOINVERT VK_F3, ID_LOD2, VIRTKEY, NOINVERT VK_F3, ID_PICMIP2, VIRTKEY, CONTROL, NOINVERT VK_F4, ID_FACE_INCANIM, VIRTKEY, NOINVERT VK_F4, ID_PICMIP3, VIRTKEY, CONTROL, NOINVERT VK_F4, ID_FACE_RESANIM, VIRTKEY, SHIFT, NOINVERT VK_F4, ID_FACE_DECANIM, VIRTKEY, SHIFT, CONTROL, NOINVERT VK_F5, ID_PICMIP4, VIRTKEY, CONTROL, NOINVERT VK_F6, ID_PICMIP5, VIRTKEY, CONTROL, NOINVERT VK_F7, ID_PICMIP6, VIRTKEY, CONTROL, NOINVERT VK_F8, ID_PICMIP7, VIRTKEY, CONTROL, NOINVERT VK_LEFT, ID_ANIMATION_SLOWER, VIRTKEY, NOINVERT VK_RIGHT, ID_ANIMATION_FASTER, VIRTKEY, NOINVERT VK_SPACE, ID_ANIMATION_STOP, VIRTKEY, NOINVERT VK_UP, ID_ANIMATION_START, VIRTKEY, NOINVERT "W", ID_VIEW_WIREFRAME, VIRTKEY, NOINVERT "W", ID_VIEW_TEXTUREDWIREFRAME, VIRTKEY, CONTROL, NOINVERT "X", ID_FILE_EXIT, VIRTKEY, CONTROL, NOINVERT END ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE DISCARDABLE BEGIN IDS_FILESTRING "Model files (*.MDR)(*.MD3)|*.md?|" IDS_RAWFILEFILTER ".raw files (*.raw)|*.raw|" IDS_SKINFILEFILTER "Skin files (*.skin)|*.skin|" IDS_MD3FILEFILTER "MD3 files (*.MD3)|*.md3|" IDS_SEQFILTER "Multi-Sequence lock files (*.SEQ)|*.SEQ|" END #endif // Dutch (Netherlands) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED