#include "system.h" #include "oddbits.h" //#include "tr_local.h" #include "jpeg_interface.h" #include "jpeg6\jpeglib.h" void LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) { *pic = NULL; // static char sTEMP[]="Q:\\quake\\baseq3\\menu\\common\\cursor.jpg"; // filename = sTEMP; /* This struct contains the JPEG decompression parameters and pointers to * working space (which is allocated as needed by the JPEG library). */ struct jpeg_decompress_struct cinfo; /* We use our private extension JPEG error handler. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ /* This struct represents a JPEG error handler. It is declared separately * because applications often want to supply a specialized error handler * (see the second half of this file for an example). But here we just * take the easy way out and use the standard error handler, which will * print a message on stderr and call exit() if compression fails. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ struct jpeg_error_mgr jerr; /* More stuff */ JSAMPARRAY buffer; /* Output row buffer */ int row_stride; /* physical row width in output buffer */ unsigned char *out; byte *fbuffer; byte *bbuf; /* In this example we want to open the input file before doing anything else, * so that the setjmp() error recovery below can assume the file is open. * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that * requires it in order to read binary files. */ LoadFile (filename, (void **)&fbuffer); // ri.FS_ReadFile ( ( char * ) filename, (void **)&fbuffer); if (!fbuffer) return; try { /* Step 1: allocate and initialize JPEG decompression object */ /* We have to set up the error handler first, in case the initialization * step fails. (Unlikely, but it could happen if you are out of memory.) * This routine fills in the contents of struct jerr, and returns jerr's * address which we place into the link field in cinfo. */ cinfo.err = jpeg_std_error(&jerr); /* Now we can initialize the JPEG decompression object. */ jpeg_create_decompress(&cinfo); /* Step 2: specify data source (eg, a file) */ jpeg_stdio_src(&cinfo, fbuffer); /* Step 3: read file parameters with jpeg_read_header() */ (void) jpeg_read_header(&cinfo, TRUE); /* We can ignore the return value from jpeg_read_header since * (a) suspension is not possible with the stdio data source, and * (b) we passed TRUE to reject a tables-only JPEG file as an error. * See libjpeg.doc for more info. */ /* Step 4: set parameters for decompression */ /* In this example, we don't need to change any of the defaults set by * jpeg_read_header(), so we do nothing here. */ /* Step 5: Start decompressor */ (void) jpeg_start_decompress(&cinfo); /* We can ignore the return value since suspension is not possible * with the stdio data source. */ /* We may need to do some setup of our own at this point before reading * the data. After jpeg_start_decompress() we have the correct scaled * output image dimensions available, as well as the output colormap * if we asked for color quantization. * In this example, we need to make an output work buffer of the right size. */ /* JSAMPLEs per row in output buffer */ row_stride = cinfo.output_width * cinfo.output_components; if (cinfo.output_components!=4 && cinfo.output_components!=1 ) { WarningBox(va("JPG %s is unsupported color depth (%d)", filename, cinfo.output_components)); } out = (byte *) malloc(cinfo.output_width*cinfo.output_height*4); *pic = out; *width = cinfo.output_width; *height = cinfo.output_height; /* Step 6: while (scan lines remain to be read) */ /* jpeg_read_scanlines(...); */ /* Here we use the library's state variable cinfo.output_scanline as the * loop counter, so that we don't have to keep track ourselves. */ while (cinfo.output_scanline < cinfo.output_height) { /* jpeg_read_scanlines expects an array of pointers to scanlines. * Here the array is only one element long, but you could ask for * more than one scanline at a time if that's more convenient. */ bbuf = ((out+(row_stride*cinfo.output_scanline))); buffer = &bbuf; (void) jpeg_read_scanlines(&cinfo, buffer, 1); } // if we've just loaded a greyscale, then adjust it from 8-bit to 32bit by stretch-copying it over itself... // (this also does the alpha stuff as well) // if (cinfo.output_components == 1) { byte *pbDest = (*pic + (cinfo.output_width * cinfo.output_height * 4))-1; byte *pbSrc = (*pic + (cinfo.output_width * cinfo.output_height ))-1; int iPixels = cinfo.output_width * cinfo.output_height; for (int i=0; i