An engine replacement for Star Trek Voyager: Elite Force Holomatch (multiplayer) based on ioquake3 and ioEF.
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Tim Angus ffdc69f138 * Deleted code/unix/vm_x86.c - wtf was that about anyway?
* Removed HAVE_VM_NATIVE
* Removed DLL_ONLY
* Replace HAVE_VM_COMPILED with NO_VM_COMPILED -- this means the JIT compiler
  should be enabled on the OS X and VC builds now
* Remove the remainder of the freetype building stuff
2005-10-29 00:23:10 +00:00
code * Deleted code/unix/vm_x86.c - wtf was that about anyway? 2005-10-29 00:23:10 +00:00
ui remove svn:executable property 2005-08-28 17:54:51 +00:00
COPYING.txt remove svn:executable property 2005-08-28 17:54:51 +00:00
i_o-q3-readme * Added option to q3asm to instruct it to create qvms compatible with Q3 1.32b 2005-10-16 01:13:51 +00:00
id-readme.txt renamed to help prevent confusion 2005-09-01 06:32:34 +00:00
Makefile * VM game modules now built from the main Makefile 2005-10-04 23:54:51 +00:00
todo * Updated todo :p 2005-10-14 23:02:57 +00:00