mirror of
https://github.com/UberGames/lilium-voyager.git
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1b314e8934
* Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system headers if desired
90 lines
2.5 KiB
C
90 lines
2.5 KiB
C
#ifndef _ALUT_H_
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#define _ALUT_H_
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/* define platform type */
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#if !defined(MACINTOSH_AL) && !defined(LINUX_AL) && !defined(WINDOWS_AL)
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#ifdef __APPLE__
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#define MACINTOSH_AL
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#else
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#ifdef _WIN32
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#define WINDOWS_AL
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#else
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#define LINUX_AL
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#endif
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#endif
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#endif
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#include "altypes.h"
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#ifdef _WIN32
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#define ALUTAPI
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#define ALUTAPIENTRY __cdecl
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#define AL_CALLBACK
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#else /* _WIN32 */
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#ifdef TARGET_OS_MAC
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#if TARGET_OS_MAC
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#pragma export on
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#endif /* TARGET_OS_MAC */
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#endif /* TARGET_OS_MAC */
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#ifndef ALUTAPI
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#define ALUTAPI
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#endif
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#ifndef ALUTAPIENTRY
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#define ALUTAPIENTRY
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#endif
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#ifndef AL_CALLBACK
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#define AL_CALLBACK
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#endif
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#endif /* _WIN32 */
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef ALUT_NO_PROTOTYPES
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ALUTAPI void ALUTAPIENTRY alutInit(int *argc, char *argv[]);
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ALUTAPI void ALUTAPIENTRY alutExit(ALvoid);
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#ifndef MACINTOSH_AL
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/* Windows and Linux versions have a loop parameter, Macintosh doesn't */
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ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop);
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ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop);
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#else
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ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq);
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ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq);
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#endif
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ALUTAPI void ALUTAPIENTRY alutUnloadWAV(ALenum format, ALvoid *data, ALsizei size, ALsizei freq);
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#else /* ALUT_NO_PROTOTYPES */
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void (ALUTAPIENTRY *alutInit)( int *argc, char *argv[] );
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void (ALUTAPIENTRY *alutExit)( ALvoid );
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#ifndef MACINTOSH_AL
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void (ALUTAPIENTRY *alutLoadWAVFile)( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop );
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void (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop );
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#else
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void (ALUTAPIENTRY *alutLoadWAVFile( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq );
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void (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq );
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#endif
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void (ALUTAPIENTRY *alutUnloadWAV)( ALenum format,ALvoid *data,ALsizei size,ALsizei freq );
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#endif /* ALUT_NO_PROTOTYPES */
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#ifdef TARGET_OS_MAC
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#if TARGET_OS_MAC
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#pragma export off
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#endif /* TARGET_OS_MAC */
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#endif /* TARGET_OS_MAC */
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#ifdef __cplusplus
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}
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#endif
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#endif
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