lilium-voyager/code/server
2011-02-04 15:11:57 +00:00
..
server.h - Add cvars cl_gamename, sv_heartbeat, sv_flatline so standalone games can customise their messages to the master server 2011-02-04 13:25:51 +00:00
sv_bot.c mark functions static (#4010) 2009-05-08 09:48:45 +00:00
sv_ccmds.c Fix banfile writing to wrong game directory 2011-02-04 12:34:11 +00:00
sv_client.c Thanks Simon McVittie for fixing the bug regression in https://bugzilla.icculus.org/show_bug.cgi?id=4629 2011-02-04 15:11:57 +00:00
sv_game.c Removed unused variables. 2009-09-15 02:58:38 +00:00
sv_init.c - Add cvars cl_gamename, sv_heartbeat, sv_flatline so standalone games can customise their messages to the master server 2011-02-04 13:25:51 +00:00
sv_main.c - Add cvars cl_gamename, sv_heartbeat, sv_flatline so standalone games can customise their messages to the master server 2011-02-04 13:25:51 +00:00
sv_net_chan.c Removed more unused variables. 2009-09-15 03:19:43 +00:00
sv_rankings.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
sv_snapshot.c Fix floating point imprecision causing glitches in snapshot sending 2011-01-29 22:01:55 +00:00
sv_world.c mark functions static (#4010) 2009-05-08 09:48:45 +00:00