lilium-voyager/code/renderergl1
Zack Middleton c787cf3aef Fix stencil shadows not drawing if has 500 or more vertexes
Stencil shadow is not drawn if a mesh, or multiple meshes with the same
entity and shader, have more than 500 vertexes. The issue is caused by storing
the projected positions in the tess vertex buffer. Use a new array instead.
2014-11-16 21:21:30 -06:00
..
tr_animation.c #6069: Remove md4 model support. 2013-11-29 16:13:47 -08:00
tr_backend.c Correct a few OpenGL variable types 2014-11-16 14:56:43 -06:00
tr_bsp.c Fix renderergl1 warnings 2014-09-01 11:31:39 +01:00
tr_cmds.c Remove unused renderCommandList variable from renderers 2013-05-13 12:08:16 -05:00
tr_curve.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_flares.c Fix flares being invisible after vid_restart 2013-11-09 16:57:58 -06:00
tr_image.c Don't set fog image border color 2014-11-16 14:59:09 -06:00
tr_init.c Merge branch 'master' into sdl2 2014-02-07 23:24:12 -06:00
tr_light.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_local.h Remove unfinished OpenGL display list code 2014-11-16 14:57:13 -06:00
tr_main.c #6069: Remove md4 model support. 2013-11-29 16:13:47 -08:00
tr_marks.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_mesh.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_model.c Make R_LerpTag return qfalse if MDR tag does not exist 2014-05-06 21:10:16 -05:00
tr_model_iqm.c Fix renderergl1 warnings 2014-09-01 11:31:39 +01:00
tr_scene.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shade.c Correct a few OpenGL variable types 2014-11-16 14:56:43 -06:00
tr_shade_calc.c Fix renderergl1 warnings 2014-09-01 11:31:39 +01:00
tr_shader.c Add function for clearing global shader instead of duplicating the code 2014-09-27 01:35:35 -05:00
tr_shadows.c Fix stencil shadows not drawing if has 500 or more vertexes 2014-11-16 21:21:30 -06:00
tr_sky.c Allow drawing sun in OpenGL1 renderer 2013-05-27 14:52:18 -05:00
tr_subs.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_surface.c Remove unfinished OpenGL display list code 2014-11-16 14:57:13 -06:00
tr_world.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00