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c2ce1c2f51
ioquake3.x86_64.exe can't load x86 OpenAL32.dll. Using separate library names allows shipping OpenAL for both architectures. Though since the dll name is saved in the config file, using both clients on the same computer will cause one client arch to always try to load the wrong OpenAL dll and then fallback to the correct default OpenAL dll. I guess it could be fixed by using separate cvar names for s_alDriver. |
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.. | ||
linux | ||
msvc | ||
msvc10 | ||
msvc11 | ||
msvc12 | ||
nsis | ||
osx | ||
osxfe/ioquake3fe | ||
quake3_flat.iconset | ||
setup | ||
xcode | ||
ioquake3-folder.icns | ||
quake3-tango.png | ||
quake3-tango.xcf | ||
quake3.icns | ||
quake3.ico | ||
quake3.png | ||
quake3.svg | ||
quake3_flat.icns | ||
ReadMe-OSX.rtf |