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An engine replacement for Star Trek Voyager: Elite Force Holomatch (multiplayer) based on ioquake3 and ioEF.
c07dc8dbee
* Removed traditional target platforms from the lcc build. This might break building lcc on Windows using nmake. Submit patches or be quiet :p * Default target for lcc is now bytecode, so -Wf-target=bytecode is no longer needed on the lcc command line |
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code | ||
lcc | ||
q3asm | ||
ui | ||
COPYING.txt | ||
i_o-q3-readme | ||
id-readme.txt | ||
Makefile |