.. |
ai_chat.c
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Don't use uninitialized ps from BotAI_GetClientState
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2017-06-07 19:02:20 -05:00 |
ai_chat.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_cmd.c
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Stop caching sv_maxclients in bot code
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2017-06-07 19:00:28 -05:00 |
ai_cmd.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_dmnet.c
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Fix bot team order to kill last player it killed
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2016-07-11 05:20:36 -05:00 |
ai_dmnet.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_dmq3.c
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Make bots only use q3tourney6 crusher to kill their enemy
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2017-08-28 21:46:58 -05:00 |
ai_dmq3.h
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REFACTOR [a vs an]
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2012-06-18 16:31:16 +00:00 |
ai_main.c
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Don't redefine MAX_PATH in bot code
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2017-10-04 22:13:50 -05:00 |
ai_main.h
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Fix bot's teamleader name field being too short
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2014-12-04 16:50:28 -06:00 |
ai_team.c
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Don't use uninitialized ps from BotAI_GetClientState
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2017-06-07 19:02:20 -05:00 |
ai_team.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_vcmd.c
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Fix more warnings
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2014-09-01 13:03:06 +01:00 |
ai_vcmd.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
bg_lib.c
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Avoid 'register' declarations
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2016-11-01 16:37:38 +00:00 |
bg_lib.h
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- Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chris Schwarz
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2011-06-15 15:31:37 +00:00 |
bg_local.h
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Code cleanup patch by devhc
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2011-02-08 18:19:31 +00:00 |
bg_misc.c
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Fix a few warnings
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2014-08-30 17:29:23 +01:00 |
bg_pmove.c
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Fix (unused) watertype checks in PM_WaterMove
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2015-07-30 19:33:28 -05:00 |
bg_public.h
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REFACTOR [reletive -> relative]
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2012-06-18 16:32:03 +00:00 |
bg_slidemove.c
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Fix Coverity warning that endVelocity is uninitialized
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2017-06-07 19:51:32 -05:00 |
chars.h
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http://www.angryflower.com/aposter.html
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2011-02-09 05:51:33 +00:00 |
g_active.c
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Fix crash when pmove_msec is 0
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2017-08-19 01:42:38 -05:00 |
g_arenas.c
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Bugzilla #4753
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2010-10-25 06:39:11 +00:00 |
g_bot.c
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Add range check for bot skill in addbot command
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2017-06-29 19:43:37 -05:00 |
g_client.c
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Fix g_teamAutoJoin and g_teamForceBalance
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2017-06-22 21:56:20 -05:00 |
g_cmds.c
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Fix compiling Cmd_CallTeamVote_f
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2017-08-09 19:19:59 -05:00 |
g_combat.c
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Fix some typos in comments
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2016-07-26 14:43:41 +02:00 |
g_items.c
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Fix more warnings
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2014-09-01 13:03:06 +01:00 |
g_local.h
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Fix g_teamAutoJoin and g_teamForceBalance
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2017-06-22 21:56:20 -05:00 |
g_main.c
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Make warmup in Team Deathmatch wait for players to join both teams
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2017-07-31 15:24:15 -05:00 |
g_mem.c
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add a missing '\n', remove some unwanted ones
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2012-06-18 16:16:57 +00:00 |
g_misc.c
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Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
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2011-08-01 11:39:33 +00:00 |
g_missile.c
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Fix grenade rotation ends always the orientation (#5053), patch by Eugene C.
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2011-06-24 13:15:03 +00:00 |
g_mover.c
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Fix a few warnings
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2014-08-30 17:29:23 +01:00 |
g_public.h
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Refactoring patch by DevHC
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2011-05-11 14:21:27 +00:00 |
g_rankings.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_rankings.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_session.c
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Fix g_teamAutoJoin and g_teamForceBalance
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2017-06-22 21:56:20 -05:00 |
g_spawn.c
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REFACTOR
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2012-06-18 16:27:00 +00:00 |
g_svcmds.c
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Don't start game entity loops at index 1
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2017-06-07 20:32:57 -05:00 |
g_syscalls.asm
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rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
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2012-06-19 14:51:02 +00:00 |
g_syscalls.c
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Fix native trap_BotMutateGoalFuzzyLogic
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2014-03-02 22:53:15 -06:00 |
g_target.c
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REFACTOR [reletive -> relative]
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2012-06-18 16:32:03 +00:00 |
g_team.c
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Add score bonus for defending the flag carrier in 1 Flag CTF
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2017-07-14 19:06:43 -05:00 |
g_team.h
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Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
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2011-07-29 12:27:00 +00:00 |
g_trigger.c
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Add spawnflags to QUAKED for trigger_multiple
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2017-08-09 17:47:33 -05:00 |
g_utils.c
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Silence g_util.c warning about set but not read variable
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2017-07-28 17:36:20 -05:00 |
g_weapon.c
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Fix hit accuracy stats for lightning gun and shotgun kills
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2017-09-29 18:54:57 -05:00 |
inv.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
match.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
syn.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |