lilium-voyager/code/game
2017-10-04 22:13:50 -05:00
..
ai_chat.c Don't use uninitialized ps from BotAI_GetClientState 2017-06-07 19:02:20 -05:00
ai_chat.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_cmd.c Stop caching sv_maxclients in bot code 2017-06-07 19:00:28 -05:00
ai_cmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.c Fix bot team order to kill last player it killed 2016-07-11 05:20:36 -05:00
ai_dmnet.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmq3.c Make bots only use q3tourney6 crusher to kill their enemy 2017-08-28 21:46:58 -05:00
ai_dmq3.h REFACTOR [a vs an] 2012-06-18 16:31:16 +00:00
ai_main.c Don't redefine MAX_PATH in bot code 2017-10-04 22:13:50 -05:00
ai_main.h Fix bot's teamleader name field being too short 2014-12-04 16:50:28 -06:00
ai_team.c Don't use uninitialized ps from BotAI_GetClientState 2017-06-07 19:02:20 -05:00
ai_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.c Fix more warnings 2014-09-01 13:03:06 +01:00
ai_vcmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_lib.c Avoid 'register' declarations 2016-11-01 16:37:38 +00:00
bg_lib.h - Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chris Schwarz 2011-06-15 15:31:37 +00:00
bg_local.h Code cleanup patch by devhc 2011-02-08 18:19:31 +00:00
bg_misc.c Fix a few warnings 2014-08-30 17:29:23 +01:00
bg_pmove.c Fix (unused) watertype checks in PM_WaterMove 2015-07-30 19:33:28 -05:00
bg_public.h REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
bg_slidemove.c Fix Coverity warning that endVelocity is uninitialized 2017-06-07 19:51:32 -05:00
chars.h http://www.angryflower.com/aposter.html 2011-02-09 05:51:33 +00:00
g_active.c Fix crash when pmove_msec is 0 2017-08-19 01:42:38 -05:00
g_arenas.c Bugzilla #4753 2010-10-25 06:39:11 +00:00
g_bot.c Add range check for bot skill in addbot command 2017-06-29 19:43:37 -05:00
g_client.c Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
g_cmds.c Fix compiling Cmd_CallTeamVote_f 2017-08-09 19:19:59 -05:00
g_combat.c Fix some typos in comments 2016-07-26 14:43:41 +02:00
g_items.c Fix more warnings 2014-09-01 13:03:06 +01:00
g_local.h Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
g_main.c Make warmup in Team Deathmatch wait for players to join both teams 2017-07-31 15:24:15 -05:00
g_mem.c add a missing '\n', remove some unwanted ones 2012-06-18 16:16:57 +00:00
g_misc.c Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144) 2011-08-01 11:39:33 +00:00
g_missile.c Fix grenade rotation ends always the orientation (#5053), patch by Eugene C. 2011-06-24 13:15:03 +00:00
g_mover.c Fix a few warnings 2014-08-30 17:29:23 +01:00
g_public.h Refactoring patch by DevHC 2011-05-11 14:21:27 +00:00
g_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_session.c Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
g_spawn.c REFACTOR 2012-06-18 16:27:00 +00:00
g_svcmds.c Don't start game entity loops at index 1 2017-06-07 20:32:57 -05:00
g_syscalls.asm rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting 2012-06-19 14:51:02 +00:00
g_syscalls.c Fix native trap_BotMutateGoalFuzzyLogic 2014-03-02 22:53:15 -06:00
g_target.c REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
g_team.c Add score bonus for defending the flag carrier in 1 Flag CTF 2017-07-14 19:06:43 -05:00
g_team.h Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
g_trigger.c Add spawnflags to QUAKED for trigger_multiple 2017-08-09 17:47:33 -05:00
g_utils.c Silence g_util.c warning about set but not read variable 2017-07-28 17:36:20 -05:00
g_weapon.c Fix hit accuracy stats for lightning gun and shotgun kills 2017-09-29 18:54:57 -05:00
inv.h * Added STATUS 2005-10-29 01:53:09 +00:00
match.h * Added STATUS 2005-10-29 01:53:09 +00:00
syn.h * Added STATUS 2005-10-29 01:53:09 +00:00