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https://github.com/UberGames/lilium-voyager.git
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00e790ce00
more or less any input event; fine for the server, not so much use for the client * In the main loop, don't bother sleeping if it's going to be less than 10ms as the methods we're using to sleep at the moment aren't very precise * Add Sys_PlatformInit for platform specific initialisation * In win32 Sys_PlatformInit force selection of the DirectX SDL backend in order to get better fullscreen mouse input (in conjunction with a patched SDL DLL http://bugzilla.libsdl.org/show_bug.cgi?id=265) |
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.. | ||
con_log.c | ||
con_passive.c | ||
con_tty.c | ||
con_win32.c | ||
sys_loadlib.h | ||
sys_local.h | ||
sys_main.c | ||
sys_unix.c | ||
sys_win32.c | ||
win_resource.h | ||
win_resource.rc |