..
tr_animation.c
Fix MDR surface indexes overflow check
2015-03-25 15:41:03 -05:00
tr_backend.c
Remove unused define MAC_EVENT_PUMP_MSEC
2015-10-04 17:20:56 -05:00
tr_bsp.c
Fix renderergl1 warnings
2014-09-01 11:31:39 +01:00
tr_cmds.c
Fix not swapping buffers because out of cmd buffer space
2015-10-16 19:38:49 -05:00
tr_curve.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_flares.c
Fix flares being invisible after vid_restart
2013-11-09 16:57:58 -06:00
tr_image.c
Add support for uncompressed image upload flag to OpenGL1
2015-10-16 03:29:27 -05:00
tr_init.c
Merge branch 'master' into sdl2
2014-02-07 23:24:12 -06:00
tr_light.c
Backport ignoring values outside lightgrid to OpenGL1
2015-07-12 18:17:57 -05:00
tr_local.h
Move image load function prototypes to tr_common.h
2015-06-12 14:22:37 -05:00
tr_main.c
Don't fog 3D crosshair sprite
2015-07-04 19:33:28 -05:00
tr_marks.c
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00
tr_mesh.c
Remove RAVENMD4 #define
2013-03-18 19:05:51 +00:00
tr_model.c
Make R_LerpTag return qfalse if MDR tag does not exist
2014-05-06 21:10:16 -05:00
tr_model_iqm.c
Fix renderergl1 warnings
2014-09-01 11:31:39 +01:00
tr_scene.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_shade.c
Correct a few OpenGL variable types
2014-11-16 14:56:43 -06:00
tr_shade_calc.c
Fix renderergl1 warnings
2014-09-01 11:31:39 +01:00
tr_shader.c
Apply greyscaling to fog blocks
2015-07-04 19:17:58 -05:00
tr_shadows.c
Fix stencil shadows not drawing if has 500 or more vertexes
2014-11-16 21:21:30 -06:00
tr_sky.c
Allow drawing sun in OpenGL1 renderer
2013-05-27 14:52:18 -05:00
tr_subs.c
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
tr_surface.c
Remove unfinished OpenGL display list code
2014-11-16 14:57:13 -06:00
tr_world.c
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00