lilium-voyager/code/renderer
2008-04-06 02:13:43 +00:00
..
qgl.h * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
tr_animation.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_backend.c * Revert 1176 -- MinGW's headers are too old *sigh* 2007-09-12 18:02:38 +00:00
tr_bsp.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
tr_cmds.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
tr_curve.c Mac OS X work...lots of little changes that touch a lot of random places. 2005-11-26 07:46:21 +00:00
tr_flares.c - Fixed incompatibility to original VMs introduced by anisotropic filtering patch. 2006-04-30 14:32:56 +00:00
tr_font.c * Fix TA font loader to use new endian defines 2005-11-06 21:18:21 +00:00
tr_image.c * Consolidate tr_image_*.h headers into tr_local.h to more closely follow the 2008-02-14 13:16:13 +00:00
tr_image_bmp.c * Consolidate tr_image_*.h headers into tr_local.h to more closely follow the 2008-02-14 13:16:13 +00:00
tr_image_jpg.c * Consolidate tr_image_*.h headers into tr_local.h to more closely follow the 2008-02-14 13:16:13 +00:00
tr_image_pcx.c make the pcx decode actually work 2008-02-14 13:30:32 +00:00
tr_image_png.c png fixes by Joerg Dietrich 2008-02-15 08:37:44 +00:00
tr_image_tga.c * Consolidate tr_image_*.h headers into tr_local.h to more closely follow the 2008-02-14 13:16:13 +00:00
tr_init.c * Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM 2007-12-11 00:19:23 +00:00
tr_light.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
tr_local.h * Consolidate tr_image_*.h headers into tr_local.h to more closely follow the 2008-02-14 13:16:13 +00:00
tr_main.c * Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug) 2006-04-14 19:54:56 +00:00
tr_marks.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_mesh.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_model.c This hack probably is not needed anymore. 2008-03-27 02:42:17 +00:00
tr_noise.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_public.h * AVI video output 2006-01-04 03:12:12 +00:00
tr_scene.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_shade.c * Revert 1176 -- MinGW's headers are too old *sigh* 2007-09-12 18:02:38 +00:00
tr_shade_calc.c * Fix to (static!) buffer overflow in renderer (from Thilo Schulz) 2006-04-14 20:15:58 +00:00
tr_shader.c Make sure that one broken shader file cannot crash the game / make the other shaders unusable. 2008-04-06 02:13:43 +00:00
tr_shadows.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_sky.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_surface.c Fix for flares. Can be enabled by setting r_flares 1 2006-04-20 04:43:43 +00:00
tr_types.h * Remove use of GL_ARB_multitexture since this has been part of the 2007-09-10 22:28:58 +00:00
tr_world.c * Added STATUS 2005-10-29 01:53:09 +00:00