mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-13 21:51:09 +00:00
56f16e10d6
- A stupid bug where bots re-trigger jumppads if they fell onto it. - A small "memset" bug concerning player animations. - Reward sounds were never cleared and thus they are played on a map restart. - Safer and more secure handling of disconnected clients and clients with malformed or illegal info strings. - first_gauntlet_hit.wav was not played (ops/ps) bug - capturelimit not hit (from OAX) |
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.. | ||
aasfile.h | ||
be_aas.h | ||
be_aas_bsp.h | ||
be_aas_bspq3.c | ||
be_aas_cluster.c | ||
be_aas_cluster.h | ||
be_aas_debug.c | ||
be_aas_debug.h | ||
be_aas_def.h | ||
be_aas_entity.c | ||
be_aas_entity.h | ||
be_aas_file.c | ||
be_aas_file.h | ||
be_aas_funcs.h | ||
be_aas_main.c | ||
be_aas_main.h | ||
be_aas_move.c | ||
be_aas_move.h | ||
be_aas_optimize.c | ||
be_aas_optimize.h | ||
be_aas_reach.c | ||
be_aas_reach.h | ||
be_aas_route.c | ||
be_aas_route.h | ||
be_aas_routealt.c | ||
be_aas_routealt.h | ||
be_aas_sample.c | ||
be_aas_sample.h | ||
be_ai_char.c | ||
be_ai_char.h | ||
be_ai_chat.c | ||
be_ai_chat.h | ||
be_ai_gen.c | ||
be_ai_gen.h | ||
be_ai_goal.c | ||
be_ai_goal.h | ||
be_ai_move.c | ||
be_ai_move.h | ||
be_ai_weap.c | ||
be_ai_weap.h | ||
be_ai_weight.c | ||
be_ai_weight.h | ||
be_ea.c | ||
be_ea.h | ||
be_interface.c | ||
be_interface.h | ||
botlib.h | ||
l_crc.c | ||
l_crc.h | ||
l_libvar.c | ||
l_libvar.h | ||
l_log.c | ||
l_log.h | ||
l_memory.c | ||
l_memory.h | ||
l_precomp.c | ||
l_precomp.h | ||
l_script.c | ||
l_script.h | ||
l_struct.c | ||
l_struct.h | ||
l_utils.h | ||
lcc.mak | ||
linux-i386.mak |