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https://github.com/UberGames/lilium-voyager.git
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56 lines
1.8 KiB
Objective-C
Executable file
56 lines
1.8 KiB
Objective-C
Executable file
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#ifdef OMNI_TIMER
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#import <OmniTimer/OmniTimer.h>
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#define OTSTART(node) OTStackPush(node)
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#define OTSTOP(node) OTStackPop()
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extern OTStackNode *rootNode;
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extern OTStackNode *markFragmentsNode1;
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extern OTStackNode *markFragmentsNode2;
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extern OTStackNode *markFragmentsGrid;
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extern OTStackNode *markFragmentsNode4;
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extern OTStackNode *addMarkFragmentsNode;
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extern OTStackNode *chopPolyNode;
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extern OTStackNode *boxTraceNode;
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extern OTStackNode *boxOnPlaneSideNode;
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extern OTStackNode *recursiveWorldNode;
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extern OTStackNode *surfaceAnimNode;
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extern OTStackNode *surfaceFaceNode;
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extern OTStackNode *surfaceMeshNode;
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extern OTStackNode *surfaceEndNode;
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extern OTStackNode *shadowEndNode;
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extern OTStackNode *stageIteratorGenericNode;
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extern OTStackNode *computeColorAndTexNode;
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extern OTStackNode *mp3DecodeNode;
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extern void InitializeTimers();
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#else
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#define OTSTART(node)
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#define OTSTOP(node)
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#endif
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