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https://github.com/UberGames/lilium-voyager.git
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58b0fb07cd
My commit last month "Fix SDL audio playback with surround sound" broke 16-bit stereo sound. S_TransferStereo16() still assumed that dma.samples was a power of two. I also cleaned up code related to the previously mentioned commit. |
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sdl_gamma.c | ||
sdl_glimp.c | ||
sdl_icon.h | ||
sdl_input.c | ||
sdl_snd.c |