lilium-voyager/code/renderergl1
Zack Middleton 3ec2b02dce Check for shaders without closing brace
Shaders without closing brace can eat shaders in other files.
Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers.
2013-06-02 21:55:19 -05:00
..
tr_animation.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_backend.c Allow drawing sun in OpenGL1 renderer 2013-05-27 14:52:18 -05:00
tr_bsp.c Move renderers a bit closer together 2013-03-12 17:52:29 +00:00
tr_cmds.c Remove unused renderCommandList variable from renderers 2013-05-13 12:08:16 -05:00
tr_curve.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_flares.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_image.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_init.c Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
tr_light.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_local.h Allow drawing sun in OpenGL1 renderer 2013-05-27 14:52:18 -05:00
tr_main.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_marks.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_mesh.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_model.c Show surface names in excessive vertexes and triangles warnings 2013-05-03 14:28:18 -05:00
tr_model_iqm.c reduce the amount of compiler warnings for variable shadowing 2013-05-30 15:43:20 -05:00
tr_scene.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shade.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shade_calc.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shader.c Check for shaders without closing brace 2013-06-02 21:55:19 -05:00
tr_shadows.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_sky.c Allow drawing sun in OpenGL1 renderer 2013-05-27 14:52:18 -05:00
tr_subs.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_surface.c Fix null model axis disappearing if sky is in view 2013-05-31 01:07:49 -05:00
tr_world.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00