lilium-voyager/code/cgame
2017-11-10 21:09:23 -06:00
..
cg_consolecmds.c Fix Team Arena tauntGauntlet command 2015-01-26 02:39:58 -06:00
cg_draw.c Fix team chat box for spectators 2017-09-02 17:57:26 -05:00
cg_drawtools.c Fix overdraw in CG_DrawRect 2017-06-07 20:40:16 -05:00
cg_effects.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
cg_ents.c Add weapon barrel to gauntlet/mg/bfg items in baseq3 too 2014-12-10 19:29:36 -06:00
cg_event.c Fix CGame CG_WaterLevel() comparisons 2015-07-04 05:53:29 -05:00
cg_info.c Fix cgame warnings 2014-09-01 10:47:15 +01:00
cg_local.h Limit ui_smallFont/ui_bigFont/cg_noTaunt cvars to missionpack 2017-09-02 17:40:16 -05:00
cg_localents.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
cg_main.c Limit ui_smallFont/ui_bigFont/cg_noTaunt cvars to missionpack 2017-09-02 17:40:16 -05:00
cg_marks.c Fix cgame warnings 2014-09-01 10:47:15 +01:00
cg_newdraw.c Check for unlimited time power up using INT_MAX 2017-06-24 20:25:39 -05:00
cg_particles.c Don't copy p->org to itself in cg_particles.c 2017-06-07 21:07:42 -05:00
cg_players.c Fix 'missing token' in parsers for animations.cfg 2017-06-07 19:06:41 -05:00
cg_playerstate.c Fix my previous commit about -1 ammo 2017-11-10 21:09:23 -06:00
cg_predict.c Fix crash when pmove_msec is 0 2017-08-19 01:42:38 -05:00
cg_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
cg_scoreboard.c Enable tourney scoreboard in Team Arena 2017-06-02 22:11:52 -05:00
cg_servercmds.c Make cg_teamChatsOnly only affect team gametypes 2017-06-24 20:25:39 -05:00
cg_snapshot.c Fix (unused) check for map restart in CG_TransitionSnapshot 2017-06-07 19:42:32 -05:00
cg_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
cg_syscalls.c Shut up returning functions with noreturn attribute warning 2011-07-18 22:02:16 +00:00
cg_view.c Have spectator always be in first person 2017-06-24 20:25:39 -05:00
cg_weapons.c Make barrel/flash model name buffer safe 2015-01-12 22:35:20 -06:00