lilium-voyager/code/game
Thilo Schulz e7daf33d8e - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
2006-04-21 17:04:21 +00:00
..
ai_chat.c * Added STATUS 2005-10-29 01:53:09 +00:00
ai_chat.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_cmd.c * Added STATUS 2005-10-29 01:53:09 +00:00
ai_cmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.c * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmq3.c * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmq3.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_main.c - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald) 2006-04-21 17:04:21 +00:00
ai_main.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_team.c * Added STATUS 2005-10-29 01:53:09 +00:00
ai_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.c * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_lib.c * Removed advertising clause from BSD license as per mailing list discussion 2006-01-18 18:46:32 +00:00
bg_lib.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_local.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_misc.c * Added STATUS 2005-10-29 01:53:09 +00:00
bg_pmove.c * Added STATUS 2005-10-29 01:53:09 +00:00
bg_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_slidemove.c * Added STATUS 2005-10-29 01:53:09 +00:00
chars.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_active.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_arenas.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_bot.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_client.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_cmds.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_combat.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_items.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_local.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_main.c - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
g_mem.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_misc.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_missile.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_mover.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_session.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_spawn.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_svcmds.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
g_syscalls.c - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
g_target.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_team.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_trigger.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_utils.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_weapon.c * Added STATUS 2005-10-29 01:53:09 +00:00
game.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
game.q3asm remove svn:executable property 2005-08-28 17:54:51 +00:00
game.sh remove svn:executable property 2005-08-28 17:54:51 +00:00
game_ta.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
game_ta.q3asm remove svn:executable property 2005-08-28 17:54:51 +00:00
game_ta.sh remove svn:executable property 2005-08-28 17:54:51 +00:00
inv.h * Added STATUS 2005-10-29 01:53:09 +00:00
match.h * Added STATUS 2005-10-29 01:53:09 +00:00
syn.h * Added STATUS 2005-10-29 01:53:09 +00:00