lilium-voyager/code
Zack Middleton 2e904141ff Make more vm_x86 macros use braces so they work with if blah run macro
MASK_REG in EmitMovEDXStack would incorrectly emit asm if 'andit' was 0.
'andit' would never be 0 though so it wasn't causing issues.

Found by Coverity.
2015-07-12 19:11:13 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
botlib Fix abs() being used for long int in l_precomp.c 2015-06-28 18:13:06 -05:00
cgame Fix CGame CG_WaterLevel() comparisons 2015-07-04 05:53:29 -05:00
client Fix abs() being used for float in cl_input.c 2015-06-28 18:27:09 -05:00
game Save bot accompany distance across map change or restart 2015-04-30 17:19:00 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libcurl-7.35.0/curl Fix building with curl on Linux PPC and Sparc 2014-09-09 13:18:28 -04:00
libogg-1.3.1 Upgrade libogg 1.3.0 to 1.3.1 2014-02-08 03:38:01 +00:00
libs Rebuilt MSVC SDL 1.2.15 Revision 8040 import libs 2014-04-16 15:08:21 -05:00
libspeex Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
libvorbis-1.3.4 There have been 0 days since the last compiler warning 2014-08-27 12:40:45 +01:00
null Remove unused functions from null_main.c and null_input.c 2014-08-27 20:35:16 -05:00
opus-1.1 Fix a few warnings 2014-08-30 17:29:23 +01:00
opusfile-0.5 Fix a few warnings 2014-08-30 17:29:23 +01:00
q3_ui Make barrel/flash model name buffer safe 2015-01-12 22:35:20 -06:00
qcommon Make more vm_x86 macros use braces so they work with if blah run macro 2015-07-12 19:11:13 -05:00
renderercommon Move image load function prototypes to tr_common.h 2015-06-12 14:22:37 -05:00
renderergl1 Backport ignoring values outside lightgrid to OpenGL1 2015-07-12 18:17:57 -05:00
renderergl2 Backport ignoring values outside lightgrid to OpenGL1 2015-07-12 18:17:57 -05:00
sdl Fix variable declaration for C89 compilers 2015-06-28 16:29:10 -05:00
SDL2/include Update SDL2 to 2.0.3 2014-03-24 19:13:56 -04:00
server Set bsp_trace_t::surface.flags to surfaceFlags in server and game 2015-02-18 15:17:57 -06:00
sys Fix Windows file list extension check 2015-07-04 20:46:03 -05:00
tools Merge pull request #108 from Pan7/memmove 2015-06-18 13:13:25 -05:00
ui Make barrel/flash model name buffer safe 2015-01-12 22:35:20 -06:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00