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https://github.com/UberGames/lilium-voyager.git
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If your distribution doesn’t include such niceties, these could help a newbie get started with a compiled build of ioquake3 for servers and a short script to get started.
23 lines
No EOL
1.2 KiB
Bash
23 lines
No EOL
1.2 KiB
Bash
#!/bin/bash
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localPATH=`pwd`
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export BUILD_CLIENT="0"
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export BUILD_SERVER="1"
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export USE_CURL="1"
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export USE_CODEC_OPUS="1"
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export USE_VOIP="1"
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export COPYDIR="~/ioquake3"
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IOQ3REMOTE="https://github.com/ioquake/ioq3.git"
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IOQ3LOCAL="/tmp/ioquake3compile"
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JOPTS="-j2"
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echo "This process requires you to have the following installed through your distribution: \n make\n git\n and all of the ioquake3 dependencies necessary for an ioquake3 server. \n If you do not have the necessary dependencies this script will bail out. \n Please post a message to http://community.ioquake.org/ asking for help and include whatever error messages you received during the compile phase. \n Please edit this script. Inside you will find a COPYDIR variable you can alter to change where ioquake3 will be installed to."
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while true; do
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read -p "Are you ready to compile ioquake3 in the $IOQ3LOCAL directory, and have it installed into $COPYDIR?" yn
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case $yn in
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[Yy]* )
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if [ -x "$(command -v git)" ] && [ -x "$(command -v make)" ] ; then
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git clone $IOQ3REMOTE $IOQ3LOCAL && cd $IOQ3LOCAL && make $JOPTS && make copyfiles && cd $localPATH && rm -rf $IOQ3LOCAL
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fi ;;
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[Nn]* ) exit;;
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* ) echo "Please answer yes or no.";;
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esac
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done |