<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug TA|Win32"> <Configuration>Debug TA</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug TA|x64"> <Configuration>Debug TA</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release TA|Win32"> <Configuration>Release TA</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release TA|x64"> <Configuration>Release TA</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{C878E295-CB82-4B40-8ECF-5CE5525466FA}</ProjectGuid> <RootNamespace>cgame</RootNamespace> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseOfMfc>false</UseOfMfc> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">..\..\build\cgame_release_ta\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">..\..\build\cgame_release_ta\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">..\..\build\cgame_release_ta\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">..\..\build\cgame_release_ta\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">false</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">false</LinkIncremental> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\cgame_debug\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\build\cgame_debug\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\cgame_debug\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\build\cgame_debug\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\cgame_release\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\build\cgame_release\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\cgame_release\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\build\cgame_release\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\cgame_debug_ta\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">..\..\build\cgame_debug_ta\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\cgame_debug_ta\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">..\..\build\cgame_debug_ta\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</LinkIncremental> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">cgamex86_64</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">cgamex86_64</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">cgamex86_64</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">cgamex86_64</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">cgamex86</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cgamex86</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">cgamex86</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cgamex86</TargetName> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'"> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\$(IntDir)cgame.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>MaxSpeed</Optimization> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <WarningLevel>Level4</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <CompileAs>CompileAsC</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <ModuleDefinitionFile> </ModuleDefinitionFile> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <SubSystem>Windows</SubSystem> <BaseAddress>0x30000000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'"> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TypeLibraryName>.\$(IntDir)cgame.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>MaxSpeed</Optimization> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <PreprocessorDefinitions>WIN32;__WIN64__;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <WarningLevel>Level4</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <CompileAs>CompileAsC</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <ModuleDefinitionFile> </ModuleDefinitionFile> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <SubSystem>Windows</SubSystem> <BaseAddress>0x30000000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Midl> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\Debug/cgame.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <BrowseInformation>true</BrowseInformation> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <CompileAs>CompileAsC</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <ModuleDefinitionFile> </ModuleDefinitionFile> <GenerateDebugInformation>true</GenerateDebugInformation> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <SubSystem>Windows</SubSystem> <BaseAddress>0x30000000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Midl> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TypeLibraryName>.\Debug/cgame.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;__WIN64__;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <BrowseInformation>true</BrowseInformation> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <CompileAs>CompileAsC</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <ModuleDefinitionFile> </ModuleDefinitionFile> <GenerateDebugInformation>true</GenerateDebugInformation> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <SubSystem>Windows</SubSystem> <BaseAddress>0x30000000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\Release/cgame.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>MaxSpeed</Optimization> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <WarningLevel>Level4</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <CompileAs>CompileAsC</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <ModuleDefinitionFile> </ModuleDefinitionFile> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <SubSystem>Windows</SubSystem> <BaseAddress>0x30000000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TypeLibraryName>.\Release/cgame.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>MaxSpeed</Optimization> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <PreprocessorDefinitions>WIN32;__WIN64__;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <WarningLevel>Level4</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <CompileAs>CompileAsC</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <ModuleDefinitionFile> </ModuleDefinitionFile> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <SubSystem>Windows</SubSystem> <BaseAddress>0x30000000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'"> <Midl> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\Debug_TA/cgame.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <BrowseInformation>true</BrowseInformation> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <CompileAs>CompileAsC</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <ModuleDefinitionFile> </ModuleDefinitionFile> <GenerateDebugInformation>true</GenerateDebugInformation> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <SubSystem>Windows</SubSystem> <BaseAddress>0x30000000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'"> <Midl> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TypeLibraryName>.\Debug_TA/cgame.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <PreprocessorDefinitions>WIN32;__WIN64__;_DEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile>$(IntDir)cgame.pch</PrecompiledHeaderOutputFile> <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation> <ObjectFileName>$(IntDir)</ObjectFileName> <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName> <BrowseInformation>true</BrowseInformation> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <CompileAs>CompileAsC</CompileAs> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <SuppressStartupBanner>true</SuppressStartupBanner> <ModuleDefinitionFile> </ModuleDefinitionFile> <GenerateDebugInformation>true</GenerateDebugInformation> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <SubSystem>Windows</SubSystem> <BaseAddress>0x30000000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> </Link> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="..\..\code\game\bg_lib.c"> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</ExcludedFromBuild> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">true</ExcludedFromBuild> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\game\bg_misc.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\game\bg_pmove.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\game\bg_slidemove.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_consolecmds.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_draw.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_drawtools.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_effects.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_ents.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_event.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_info.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_localents.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_main.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_marks.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_newDraw.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_particles.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_players.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_playerstate.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_predict.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_scoreboard.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_servercmds.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_snapshot.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_syscalls.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_view.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\cgame\cg_weapons.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ClCompile Include="..\..\code\qcommon\q_math.c" /> <ClCompile Include="..\..\code\qcommon\q_shared.c" /> <ClCompile Include="..\..\code\ui\ui_shared.c"> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">WIN32;_DEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation> <BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BrowseInformation> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">WIN32;NDEBUG;_WINDOWS;MISSIONPACK;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization> <Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\code\game\bg_public.h" /> <ClInclude Include="..\..\code\cgame\cg_local.h" /> <ClInclude Include="..\..\code\cgame\cg_public.h" /> <ClInclude Include="..\..\code\qcommon\q_shared.h" /> <ClInclude Include="..\..\code\qcommon\surfaceflags.h" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>