#!/bin/sh ARCH=$1 ERROR=0 # Install directory for Spearmint SDL2 builds (i.e., /home/zack/Local/SDL-2.0.X). DIR=/home/zack/Local # SDL version to install and compile against. # See available versions at http://clover.moe/downloads/spearmint-make-linux-portable-deps/ SDLVERSION=2.0.8 # # Use make-linux-portable.local file to set DIR and (optionally) SDLVERSION # SETTINGS="$(dirname $0)/make-linux-portable.local" if [ -f "$SETTINGS" ] ; then . "$SETTINGS" # source "$SETTINGS" if [ -z "$DIR" ] || [ ! -d "$DIR" ]; then echo "Error: DIR specified in '$SETTINGS' not found." echo ERROR=1 fi else # Require settings file to exist but only error if specified arch if [ -n "$ARCH" ]; then echo "Error: You need to create '$SETTINGS', see usage." echo ERROR=1 fi fi if [ -z "$ARCH" ] || [ $ERROR -ne 0 ]; then echo "Usage: make-linux-portable.sh [make options]" echo " arch can be x86 or x86_64" echo echo "================================================================================" echo "This script allows shipping lib/x86/libSDL2-2.0.so.0 in the game downloads" echo "so that SDL2 does not need to be installed separately on the player's computer." echo "It requires compiling SDL2 with \"./configure --disable-rpath\" and compiling" echo "the game client with \"-Wl,-rpath,'\$ORIGIN/lib/x86'\"." echo echo "This script also simplifies compiling the game client for x86 from x86_64 host." echo "================================================================================" echo echo "DIRECTIONS" echo echo "1. Create a directory to store Spearmint SDL2 builds and create a file named" echo "'$SETTINGS' containing:" echo echo " # Example comment line" echo " DIR=/path/to/spearmint-make-linux-portable-deps" echo echo "2. To build the game clients (and download Spearmint SDL2 builds if needed) run" echo "the following commands:" echo echo " make clean-release ARCH=x86" echo " ./make-linux-portable.sh x86 -j2" echo " make clean-release ARCH=x86_64" echo " ./make-linux-portable.sh x86_64 -j2" echo echo "Note: make clean-release ARCH=... is only needed if you previously compiled as" echo "non-portable." echo echo "3. Make the following files are included relative to the game client in the" echo "downloads:" echo echo " ./lib/x86/libSDL2-2.0.so.0" echo " ./lib/x86_64/libSDL2-2.0.so.0" echo echo "Note: lib directories will be created in build/release-linux-x86/ and" echo "build/release-linux-x86/" echo echo echo "COMPATIBILITY" echo echo "The game client should run on any GNU/Linux distro as long as the glibc library" echo "installed on the computer is new enough. Spearmint releases are built on Debian" echo "7 (wheezy) so that the highest possible glibc verion that can be required is" echo "2.13. See https://distrowatch.com for which glibc version is included in each" echo "GNU/Linux distro/release." echo echo "The client/server may require a lower glibc version than compiled against. The" echo "minimum required glibc version is printed after running this script." exit $ERROR fi if [ ! -d "$DIR/SDL-$SDLVERSION" ] ; then echo "Downloading Spearmint SDL-$SDLVERSION builds into '$DIR'..." # Download SDL2 libs and headers into $DIR. if [ ! -f "$DIR/SDL-$SDLVERSION.tar.xz" ] ; then # Yes, wget and curl use -o with different capitalization to set output filename. if command -v wget >/dev/null 2>&1 ; then wget -O "$DIR/SDL-$SDLVERSION.tar.xz" "http://clover.moe/downloads/spearmint-make-linux-portable-deps/SDL-$SDLVERSION.tar.xz" ERROR=$? elif command -v curl >/dev/null 2>&1 ; then curl -o "$DIR/SDL-$SDLVERSION.tar.xz" "http://clover.moe/downloads/spearmint-make-linux-portable-deps/SDL-$SDLVERSION.tar.xz" ERROR=$? else echo "Error: Need to install wget or curl to download Spearmint SDL2 builds." exit 1 fi if [ $ERROR -ne 0 ] ; then echo "Error: Failed to download SDL-$SDLVERSION!" exit 1 fi fi # Extract into $DIR/SDL-$SDLVERSION/. tar xJf "$DIR/SDL-$SDLVERSION.tar.xz" -C "$DIR" # Edit prefix in sdl2-config to point to the install directory. sed -i -e "s|/home/zack/Local|$DIR|" "$DIR/SDL-$SDLVERSION/build-x86/bin/sdl2-config" sed -i -e "s|/home/zack/Local|$DIR|" "$DIR/SDL-$SDLVERSION/build-x86_64/bin/sdl2-config" fi SDL_PREFIX="$DIR/SDL-$SDLVERSION/build-$ARCH" if [ ! -d "$SDL_PREFIX" ] ; then echo "Arch '$ARCH' not found in '$DIR/SDL-$SDLVERSION'" exit 1 fi SDL_CFLAGS=$("$SDL_PREFIX/bin/sdl2-config" --cflags) SDL_LIBS=$("$SDL_PREFIX/bin/sdl2-config" --libs) # Don't pass arch ($1) to make in $* shift 1 make ARCH=$ARCH USE_PORTABLE_RPATH=1 SDL_CFLAGS="$SDL_CFLAGS" SDL_LIBS="$SDL_LIBS" $* # Check if make failed. if [ $? -ne 0 ] ; then exit 2 fi # Copy SDL lib to where the game client will read it from if [ ! -d build/release-linux-$ARCH/lib/$ARCH/ ] ; then mkdir -p build/release-linux-$ARCH/lib/$ARCH/ fi if [ ! -f build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0 ] || [ $(stat -c %Y build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0) != $(stat -c %Y "$SDL_PREFIX/lib/libSDL2-2.0.so.0") ] ; then cp --preserve=timestamps "$SDL_PREFIX/lib/libSDL2-2.0.so.0" build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0 fi # It's interesting to see why a glibc version is required. # Another interesting thing is "ldd -v filename" to see what libaries are requires. VERBOSE=0 if [ $VERBOSE -eq 1 ] ; then # Find glibc lines, remove text before GLIBC, then sort by required glibc version # "sort -t _ -k 2 -V" is short form of "sort --field-separator='_' --key=2 --version-sort" echo echo "liliumvoyded.$ARCH:" objdump -T build/release-linux-$ARCH/liliumvoyded.$ARCH | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V echo echo "liliumvoyhm.$ARCH:" objdump -T build/release-linux-$ARCH/liliumvoyhm.$ARCH | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V echo echo "liliumvoyhm_renderer_opengl1_$ARCH.so:" objdump -T build/release-linux-$ARCH/liliumvoyhm_renderer_opengl1_$ARCH.so | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V echo echo "liliumvoyhm_renderer_opengl2_$ARCH.so:" objdump -T build/release-linux-$ARCH/liliumvoyhm_renderer_opengl2_$ARCH.so | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V echo echo "lib/$ARCH/libSDL2-2.0.so.0:" objdump -T build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0 | grep GLIBC | sed -e "s/.*GLIBC_/GLIBC_/g" | sort -t _ -k 2 -V fi # Find glibc lines, remove text before and including GLIBC_, remove trailing function name, sort by required glibc version, then grab the last (highest) version # "sort -uV" is short form of "sort --unique --version-sort" GLIBC_SERVER=$(objdump -T build/release-linux-$ARCH/liliumvoyded.$ARCH | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) GLIBC_C1=$(objdump -T build/release-linux-$ARCH/liliumvoyhm.$ARCH | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) GLIBC_C2=$(objdump -T build/release-linux-$ARCH/liliumvoyhm_renderer_opengl1_$ARCH.so | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) GLIBC_C3=$(objdump -T build/release-linux-$ARCH/liliumvoyhm_renderer_opengl2_$ARCH.so | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) GLIBC_C4=$(objdump -T build/release-linux-$ARCH/lib/$ARCH/libSDL2-2.0.so.0 | grep GLIBC | sed -e "s/.*GLIBC_//g" | cut -d' ' -f1 | sort -uV | tail -1) GLIBC_CLIENT=$(printf "$GLIBC_C1\n$GLIBC_C2\n$GLIBC_C3\n$GLIBC_C4\n" | sort -uV | tail -1) echo echo "Information you can add to your download page:" echo " The GNU/Linux $ARCH client requires glibc '$GLIBC_CLIENT' or later." echo " The GNU/Linux $ARCH server requires glibc '$GLIBC_SERVER' or later."