Thilo Schulz
aea7262d86
Only stop demo on map change if it was started by autorecord.
2006-11-03 08:42:21 +00:00
Thilo Schulz
b57a970034
- Explicitly set distance attenuation model.
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- Mute sounds that exceed a certain distance from the listener.
2006-11-03 08:22:38 +00:00
Thilo Schulz
90208be35a
- Remove "server crashed" message on server shutdown caused by local client disconnect.
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- Stop demo recording on a new gamestate packet so the demo won't end with a new level load.
2006-10-27 12:49:55 +00:00
Thilo Schulz
78e6b4a904
Fix weight interpolation thanks to cyrri
2006-10-25 21:20:55 +00:00
Tony J. White =
8b1b3464d7
* (bug 2758) Toggling the console while holding keys can put the cgame/ui
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keycatchers in a bad place since they see a key press for a key that is
already in a down state. Simply clearing the down state of all keys as
the console is toggled seems like a simple fix.
2006-10-23 15:18:05 +00:00
Ludwig Nussel
fe3e8ba879
fix readlink() for /bin/sh != bash
2006-10-18 19:11:19 +00:00
Zachary Slater
3089de8f42
Updated the README for os x, and another fix for the get page.
2006-10-15 18:39:35 +00:00
Zachary Slater
7aa8d6f790
Minor update to point to the patch page
2006-10-15 18:36:29 +00:00
Tony J. White =
189e8b33f3
* (bug 2784) help to prevent reliable command overflow in cases when a slow
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client is loading the map on a busy server. Specifically, hold back all
configstring update commands while the client is CS_PRIMED. Once the
client goes from CS_PRIMED to CS_ACTIVE, send the cleint commands for
updating each of the configstring indexes which were updated while the
client was CS_PRIMED.
2006-10-13 19:44:52 +00:00
Tony J. White =
41add6c01f
* (bug 2893) OpenAL was not tracking one-shot sound effects to the entity's
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position
2006-10-13 18:58:57 +00:00
Thilo Schulz
a88611d34e
Revert partially incorrect fix and add a few more float casts.
2006-10-12 13:13:08 +00:00
Thilo Schulz
2977d001e4
Fix weight calculation in botlib, found by Andi Christ. ( #2889 )
2006-10-12 12:51:24 +00:00
Tony J. White =
338ca1689e
* make-macosx-ub.sh script now creates an .app bundle
2006-09-26 03:12:54 +00:00
Tony J. White =
fbf09d64c5
* Increased the number of registers used for the opStack in the PPC vm from
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12 to 16. This is cannot be increased any further without major changes
(there only 32 General Purporse Registers). Anyway, his change allows the
cgame.qvm from the excessiveplus mod to work with ioquake3 on a PPC.
2006-09-24 02:33:08 +00:00
Tony J. White =
90e611cea3
* Mac OS X ppc version needs to be compiled with an -O flag (-O3 is used)
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or the client simply neglects to draw most models. I didn't believe it
myself, but I can reproduce by compiling with both XCode 2.3 on PPC and
XCode 2.4 on x86. Compiler flag voodoo to the extreeeem!
2006-09-24 00:11:08 +00:00
Tony J. White =
d45ece8223
* Mac OS X compiler optimization flag -O3 (or any -O flag) generate broken
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pk3 handling in the new XCode 2.4
* use more proper SSE compiler optimization flags for Mac OS X on x86
2006-09-23 15:25:34 +00:00
Thilo Schulz
5568c9fcad
Fix endian issue in MDR loading.
2006-09-22 12:53:03 +00:00
Thilo Schulz
6c95eb7991
Update the installer specific files for PPC and fix a few minor bugs.
2006-09-21 12:04:21 +00:00
Thilo Schulz
a2dffecfbe
Remove shfolder.lib dependeny as since rev 909 it's not necessary anymore.
2006-09-21 12:03:35 +00:00
Tony J. White =
ea997b340e
* (bug 2813) ioquake3 on win32 is no longer linked to SHFolder.dll. instead
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it is dynamically loaded at run-time. this means that win95/win98
systems can fail the homepath detection gracefully if they don't have the
dll installed (this dll is only provided by Internet Explorer updates
on those systems)
2006-09-20 16:13:20 +00:00
Tony J. White =
ea0f646068
Bug 2813
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* reverted my recent win95, win98, winme homepath change. it turns out these
systems can be configured to have multiple user directories afterall
2006-09-13 23:52:54 +00:00
Tony J. White =
307a4c037a
Bug 2813
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* Do not detect a seperate homepath on win95, win98, or winme since it's not
truly a user-specific dir and therefore provides no advantage
* Use CSIDL_APPDATA instead of CSIDL_LOCAL_APPDATA. This means that
user-specific game data is now allowed to be part of a user's Roaming Profile
2006-09-13 22:55:53 +00:00
Zachary Slater
e25fdba4fa
Quick update ftw
2006-09-13 18:57:27 +00:00
Tony J. White =
2af23e813d
* add cURL support for HTTP/FTP downloading (bug 2661)
2006-09-11 16:41:55 +00:00
Thilo Schulz
fa904ff235
Fix bug that wouldn't show 32 bit binaries on x86 arch .. d'oh!
2006-09-07 14:14:30 +00:00
Thilo Schulz
5d118e434f
Fix a few text related bugs in the installer.
2006-09-05 14:29:07 +00:00
Thilo Schulz
4a084a46a8
- add TA patch pk3s to installation
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- some cleanups in the installer UI
- reduce verbosiveness of preuninstall script
2006-09-05 14:21:06 +00:00
Thilo Schulz
4d062b1b84
- Remove arch name in resulting file as the file should contain all arches.
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- Make sure to delete all files that don't get uninstalled automatically before uninstall process begins.
2006-09-05 13:24:34 +00:00
Thilo Schulz
c34c94294d
Extend the installer to offer more options
2006-09-05 12:54:25 +00:00
Ludwig Nussel
cec7660885
looks like ALCchar is not available on older openal versions
2006-09-05 07:05:04 +00:00
Ludwig Nussel
b5ab8384ac
icculus.org/quake3 -> ioquake3
2006-09-05 07:02:23 +00:00
Thilo Schulz
6e45169ddd
Update splash image for unix installer.
2006-09-05 00:58:50 +00:00
Tony J. White =
8f965b9aad
* fixed Mac OS X cross compiling from a ppc host
2006-08-31 14:33:37 +00:00
Tony J. White =
bc4591b03e
* renamed static function GetClipboardData to CL_GetClipboardData since it was causing compile errors in newer mingw
2006-08-30 15:16:36 +00:00
Tim Angus
9f42be5d6c
* Disable video command when not playing back a demo
2006-08-29 19:30:33 +00:00
Thilo Schulz
01d057967f
Go back to rev. 874. ATM, there is no good way to make FS_Restart() behave as it was originally described.
2006-08-28 01:48:38 +00:00
Thilo Schulz
39d050b748
More fixes for the FS_Shutdown change. Declare qconsole.log as closed before FS_Shutdown
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closes all files.
2006-08-28 01:10:46 +00:00
Thilo Schulz
fbfc886b22
Fix crash when recording to files and the map changes. Was caused by new, correct, behaviour of
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FS_Restart() which would close the files before they'd be closed by the client.
2006-08-28 00:44:59 +00:00
Thilo Schulz
591e11e740
There are actually files that can have a length of 0 so this in-use-check was just wrong.
2006-08-27 15:34:44 +00:00
Thilo Schulz
57dbc7a79f
- Fixed filehandle / filedescriptor leak in S_AL_StartBackgroundTrack introduced in rev. 832
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- intro now plays correctly before looping sound.
2006-08-27 15:31:03 +00:00
Thilo Schulz
bea6fcff13
Correctly handle 0 timescale
2006-08-26 12:43:38 +00:00
Tony J. White =
1f8c2c56eb
* moved SVN_VERSION #ifdef from client.h to q_shared.h so dedicated server
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builds when svn version cannot be detected
2006-08-26 06:12:15 +00:00
Thilo Schulz
5ee7b5ed59
A few more timescale influences added
2006-08-26 02:45:59 +00:00
Thilo Schulz
fb18a4b2e4
- compensate sv_fps for timescale value.
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- Add a non-dirty-hack fix for client hanging when unpausing a game.
2006-08-26 01:45:27 +00:00
Tony J. White =
90b35ec5c8
* Print the SVN version string in Com_Init()
2006-08-25 16:25:51 +00:00
Tim Angus
ba36526a5e
* Revert version to 1.33 again
2006-08-22 18:47:59 +00:00
Tony J. White =
a4d1556bf7
* Add SVN version string to client console (clean up last commit)
2006-08-22 16:30:04 +00:00
Tony J. White =
0df6305274
* Add SVN version to the version string displayed in the client console
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if it can be detected
2006-08-22 16:13:51 +00:00
Thilo Schulz
467917233a
- Change available device list to be displayed on sound initialization and
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use line feeds as separators.
2006-08-19 22:17:04 +00:00
Tim Angus
4c8c2e5597
* Compiler warning fix
2006-08-19 14:40:24 +00:00