Tim Angus
|
d9cb8cb083
|
* Shift no longer modifies bound keys. Use in_shiftedKeys for the old
behaviour.
|
2006-03-24 21:46:07 +00:00 |
|
Tim Angus
|
f63472025f
|
* Change window title
|
2006-03-24 17:28:27 +00:00 |
|
Tim Angus
|
4f55e9f989
|
* Fix a warning introduced by the recent LCC fix
|
2006-03-24 16:28:07 +00:00 |
|
Aaron Gyes
|
e31d46651d
|
webspace is separate now, so generate one splash image.
|
2006-03-24 07:29:52 +00:00 |
|
Tim Angus
|
ffc78a67ba
|
* LCC bug fix from the how-the-fuck-did-that-ever-work? department
|
2006-03-21 21:58:39 +00:00 |
|
Tim Angus
|
5028c174ba
|
* Solaris packager tweak
|
2006-03-15 22:42:27 +00:00 |
|
Tim Angus
|
d72fd2e6e7
|
* Video export doesn't crap out with sv_pure 1 anymore
* Video export doesn't crap out when writing > 2Gb files anymore
|
2006-03-15 22:41:38 +00:00 |
|
Tim Angus
|
8b41386905
|
* Solaris package patch
|
2006-03-14 22:26:35 +00:00 |
|
Ludwig Nussel
|
be6ca402e8
|
accept pak0.pk3 in demoq3/ as well
|
2006-03-08 11:02:20 +00:00 |
|
Ludwig Nussel
|
da1fabdd91
|
- fix icon
- remove GPL license popup
- make demo script optional
|
2006-03-05 19:12:20 +00:00 |
|
Ludwig Nussel
|
65c1d9a7a5
|
merge fixes from ioquake3.sh
|
2006-03-05 19:11:19 +00:00 |
|
Ludwig Nussel
|
39f2e449b6
|
use mmap to allocate memory for generated code to be able to set PROT_EXEC
|
2006-03-04 11:14:44 +00:00 |
|
Tim Angus
|
4ec0c94828
|
* Displace the '\n's passed to SV_Shutdown
|
2006-02-28 23:01:23 +00:00 |
|
Tim Angus
|
ef4dad1875
|
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
* Thus no need to s_alSpatEntOrigin anymore
|
2006-02-28 21:52:25 +00:00 |
|
Tim Angus
|
0f8c7da187
|
* Lets try that again
|
2006-02-26 21:22:12 +00:00 |
|
Ludwig Nussel
|
a99e721711
|
try to fix msvc build
|
2006-02-26 20:01:45 +00:00 |
|
Tim Angus
|
40a5ee007f
|
* Sound related bug fixes from Thilo Schulz
|
2006-02-26 18:47:39 +00:00 |
|
Tim Angus
|
c93d8fc185
|
* Resolve symlinks to the binary. This prevents the situation where a symlink
to ioq3 in e.g. /usr/local/bin/ cannot locate the data files since it thinks
/usr/local/bin/ is the directory the actual binary sits.
|
2006-02-26 18:44:15 +00:00 |
|
Tim Angus
|
d5509dcd35
|
* Fix to a bug where servers with long uptimes (~27 days) would consume 100%
CPU if the running game did not set the nextmap cvar. This patch instead uses
the mapname server cvar, which is guaranteed to be defined.
|
2006-02-23 23:10:54 +00:00 |
|
Tim Angus
|
0e0aac2cb6
|
* Change the default for s_alSpatEntOrigin. I need to think of a way to do the
same thing without degrading the sound quality or changing the API.
|
2006-02-23 20:43:34 +00:00 |
|
Tim Angus
|
cb1a097db7
|
* Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per
sample)
|
2006-02-21 22:29:29 +00:00 |
|
Ludwig Nussel
|
6fd0d60628
|
fallback to 32bit binaries on 64bit biarchs if available
|
2006-02-21 22:13:36 +00:00 |
|
Tim Angus
|
659ded3a41
|
* Fix to bug #2599 (fullscreen cinematics)
|
2006-02-21 21:29:26 +00:00 |
|
Aaron Gyes
|
fe210b1f6b
|
Angst's installer + icon
|
2006-02-20 23:08:59 +00:00 |
|
Aaron Gyes
|
966ffaa0f2
|
o rly
|
2006-02-20 22:08:23 +00:00 |
|
Aaron Gyes
|
cc9ead2fd7
|
Bump version number.
|
2006-02-20 22:04:16 +00:00 |
|
Aaron Gyes
|
f7642afeea
|
Clean up ARGB 16*16 icon too.
|
2006-02-20 21:13:19 +00:00 |
|
Aaron Gyes
|
c5a0d40f40
|
Redone 16*16 icons by hand, they should be less nasty now.
|
2006-02-20 20:14:07 +00:00 |
|
Aaron Gyes
|
797df27e23
|
Hot new sexy Windows icon.
|
2006-02-20 06:59:48 +00:00 |
|
Aaron Gyes
|
c5bc92294b
|
Generate new 32x32 raster image from new svg, kill off old uglies.
|
2006-02-18 19:28:50 +00:00 |
|
Aaron Gyes
|
20ee886a29
|
<Timbo> you should probably strip that
|
2006-02-18 19:13:43 +00:00 |
|
Aaron Gyes
|
4b4a01001f
|
Kill text node
|
2006-02-18 19:08:25 +00:00 |
|
Ludwig Nussel
|
4c242115dc
|
- change long to intptr_t for 64bit windows compatability
- change vmMain arguments back to int. 64bit types are apparently not
needed there. Only the syscall function needs them.
|
2006-02-18 19:07:23 +00:00 |
|
Ludwig Nussel
|
e129637b5a
|
64bit fix: VM_Call return value is a pointer
|
2006-02-18 19:03:06 +00:00 |
|
Aaron Gyes
|
058c2af2ce
|
Added gradients
|
2006-02-18 19:02:34 +00:00 |
|
Tim Angus
|
4fe0154cbe
|
* Added Sander van Loon's svg icon
|
2006-02-18 11:19:32 +00:00 |
|
Tim Angus
|
26b4ed2f7d
|
* Fix to a woopsie
|
2006-02-13 18:17:08 +00:00 |
|
Tim Angus
|
932ca8027c
|
* OpenAL now respatializes using the player entity origin instead of the view
origin by default. The old behaviour is available by setting
s_alSpatEntOrigin to 0.
|
2006-02-12 10:43:37 +00:00 |
|
Tim Angus
|
3e803b40d2
|
* See bug #2583
|
2006-02-12 10:05:32 +00:00 |
|
Tim Angus
|
1911b2a45a
|
* OS X/SDL mouse sensitivity fix
|
2006-02-08 18:06:20 +00:00 |
|
Tim Angus
|
ef19ccd56f
|
* Removed (unintentional) C99 code
|
2006-02-07 18:36:17 +00:00 |
|
Maik
|
ca7b79c0fa
|
* updated q3asm msvc prj.
|
2006-02-07 13:00:44 +00:00 |
|
Maik
|
5b12a7a468
|
* enabled openal as default in msvc.
|
2006-02-07 12:47:12 +00:00 |
|
Maik
|
602743a25b
|
* workaround for msvc compiler bug.
|
2006-02-07 12:26:53 +00:00 |
|
Tim Angus
|
cb76ec0f2d
|
* Do not cull non-ascii keyboard chars at the SDL level any more, these are
handled in cl_keys.c. (This fixes ctrl-c not working).
|
2006-02-04 14:11:53 +00:00 |
|
Tim Angus
|
2e19bdfb5d
|
* Reimplement console history recall "bug" behaviour without the bug
|
2006-02-04 00:28:57 +00:00 |
|
Tim Angus
|
91b2b9297a
|
* Fix to an obo bug in the console history recall code
|
2006-01-28 23:26:23 +00:00 |
|
Tim Angus
|
ab29f29495
|
* Fix to a memory leak in CM_ValidateFacet
|
2006-01-27 18:14:01 +00:00 |
|
Tim Angus
|
947ebb932e
|
* SDL build no longer requires a vid_restart when changing r_fullscreen
|
2006-01-25 17:57:53 +00:00 |
|
Tim Angus
|
8a6be4aef4
|
* Persistent console history
|
2006-01-24 04:35:19 +00:00 |
|