Commit graph

292 commits

Author SHA1 Message Date
Tim Angus
6b572920a9 * Remove silly range check on sv_voip during initialisation
* Changed dedicated binary dedicated cvar to CVAR_INIT and remove runtime check
2008-07-06 01:35:01 +00:00
Tim Angus
49413057ee * Change dedicated cvar to CVAR_LATCH on the dedicated server 2008-07-06 00:31:52 +00:00
Tim Angus
2c0861c1ce * (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend
<TylerSchwend@gmail.com>)
* (bug 3623) COMMAND is mapped to the ALT key (Matthias <Kapffer@macbay.de>)
* (bug 3665) Typo error in FS_FOpenFileByMode function (TsT <tst2006@gmail.com>)
* (bug 3669) Some files left out of Solaris Packages (Vincent Cojot
  <vincent@cojot.name>)
* (bug 3680) server quit messages (Ben Millwood)
* (bug 3682) Maps with >1024 models cause a segfault (misantropia
  <bnoordhuis@gmail.com>)
* (bug 3683) R_FindShader(): negative lightmap indexes cause stray pointers
  (misantropia <bnoordhuis@gmail.com>)
* (bug 3688) q3asm potential segfault fix and other changes (TsT
  <tst2006@gmail.com>)
* (bug 3695) Not allowing to write file with lib extention (.dll/.so/...) (TsT
  <tst2006@gmail.com>)
* (bug 3696) make-macosx-ub.sh outdated by revision 1340; test for Tiger not
   working (Matthias <Kapffer@macbay.de>)
* (bug 3698) #error reported as warning in q3cpp (and no #warning support)
  (Ben Millwood)
* (bug 3703) restoring the valued pre-SDL window behaviour (/dev/humancontroller
  <devhc97@gmail.com>)
2008-07-05 23:50:38 +00:00
Zachary Slater
4713fa4f79 Thanks to Lakitu7 for pointing this out. 2008-06-17 04:44:36 +00:00
Ludwig Nussel
a98fed9ee2 bind ipv6 sockets first
by binding the ipv6 sockets first it's possible to bind 0.0.0.0 and
:: to the same port.
2008-06-12 18:32:33 +00:00
Ludwig Nussel
b060eae562 show numeric address the server binds to 2008-06-12 18:32:29 +00:00
Julian Priestley
f65a956c81 Add PRODUCT_VERSION back into q_shared.h for MSVC builds. 2008-06-04 23:29:37 +00:00
Ryan C. Gordon
8ab3f7af8d Changed the protocol for VoIP packets to support legacy clients.
Previously, a legacy client wouldn't get a VoIP packet, but if they did,
 they'd panic and disconnect. Now they ignore them and continue on. This also
 gives us the framework to add other features legacy clients can ignore.

Oh, this also has the benefit of allowing us to store incoming VoIP for
 playback in recorded demos. They'll play the chatter on VoIP clients, and
 be ignored on legacy ones. Huge win.
2008-06-03 02:32:52 +00:00
Ryan C. Gordon
12326a9eac Initial patch for in-game VoIP support! 2008-06-01 07:51:23 +00:00
Ludwig Nussel
a15002ad0d reorder includes to fix build on OpenBSD (#3663, patch by Jonathan Gray) 2008-05-25 10:00:15 +00:00
Thilo Schulz
843994c074 whoops. 2008-05-17 10:50:08 +00:00
Thilo Schulz
81f9b20bfb - Workaround for buggy MacOSX getaddrinfo() implementation that doesn't accept AF_UNSPEC parameter in hints structure. Thanks icculus for reporting.
- Add -faltivec flag for debug builds.
2008-05-17 10:46:41 +00:00
Tim Angus
b2207b250f * (bug 3641) Server is left running following a local disconnect 2008-05-12 10:49:02 +00:00
Tim Angus
a857487f9b * Fix a bunch of compile warnings
* Only call pkg-config if it exists
* Remove cl_consoleHistory from README
2008-05-10 18:51:02 +00:00
Ludwig Nussel
d7bdf4b344 define the product version in the Makefile 2008-05-06 20:24:32 +00:00
Thilo Schulz
10ed996784 - replace a few constant values with GL macros in tr_cmds.c
- tidy up top of tr_types.h a bit, change flags to hex representation
- make ROM cvar enforcing really work
- remove cg_stereoSeparation from cgame as it is obsolete.
- Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled
2008-05-01 14:56:57 +00:00
Thilo Schulz
65938da5ae - variables with CVAR_ROM set get now overwritten by Cvar_Get() if the cvar exists already but was created by the user.
- Fix null pointer crash in Cvar_Print_f(), thanks to humancontroller for reporting.
2008-05-01 11:29:49 +00:00
Thilo Schulz
82e32bdf41 Make forced unloading work in more cases than just server disconnects 2008-04-29 22:49:37 +00:00
Thilo Schulz
1306d9760d Fix crash bug for interfaces without assigned address, thanks to PhoinixGR for reporting. 2008-04-21 13:34:44 +00:00
Thilo Schulz
d77d3e0658 fix obvious bug, thanks mattn2 2008-04-16 20:57:08 +00:00
Ludwig Nussel
7a8c1ddaa6 Fix build on IRIX (Patrick Baggett) 2008-04-16 06:42:29 +00:00
Tim Angus
845de6a960 * Fix some recently introduced warnings
* Fix referenced pk3 list including excessive number of spaces
2008-04-12 18:58:06 +00:00
Thilo Schulz
eb74549dde Only don't send packet on disabled multicast if it actually is a multicast packet 2008-04-12 17:03:18 +00:00
Thilo Schulz
f8d8a1c2f7 - fix a potential file descriptor leak in server side of pak downloading
- add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods.
2008-04-12 17:00:18 +00:00
Thilo Schulz
9a8cc99a93 - Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs.
- Make Master server reporting/server queries ipv6 capable.
2008-04-11 18:39:03 +00:00
Thilo Schulz
78a82bcba2 Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data. 2008-04-10 15:37:25 +00:00
Thilo Schulz
b3822d03e2 Include #ifdef to make it easier to create a stand-alone binary. 2008-04-09 23:43:30 +00:00
Thilo Schulz
ca5fabe8c6 Fix uninitialized usage warnings on MacOSX. 2008-04-09 22:20:04 +00:00
Thilo Schulz
eb3b59308b Add Multicast capabilities for LAN server scanning. 2008-04-09 14:37:42 +00:00
Ludwig Nussel
43ac1eca6a set flag to allow forced unload of a running VM
required to prevent a client from exiting if the server disconnects (bug 3585)
2008-04-06 12:59:35 +00:00
Ludwig Nussel
8bcb33892e debug output for EXEC_NOW 2008-04-06 12:59:30 +00:00
Thilo Schulz
f5b3a13313 revert changes to that one as this is not necessary. 2008-04-06 02:19:00 +00:00
Thilo Schulz
5c1167557a Make sure that one broken shader file cannot crash the game / make the other shaders unusable. 2008-04-06 02:13:43 +00:00
Tim Angus
85bee47f52 * Fix to MinGW build following IPv6 changes 2008-04-05 16:01:58 +00:00
Thilo Schulz
fcbf0bdd84 I hope this makes the code work on solaris, too and fix the EINVAL on sendto() 2008-04-05 15:10:50 +00:00
Thilo Schulz
70cd2ccfab - include Winsock2.h for windows
- add a __BSD__ define for all bsd platforms if it doesn't exist.
2008-04-05 14:28:57 +00:00
Thilo Schulz
7b80773212 Fix compilation on Solaris and possibly other platforms that have no getifaddrs() 2008-04-05 13:18:09 +00:00
Thilo Schulz
5d63a38ad9 Basic IPv6 support. Some inspiration from the patches by Lubos Dolezel and JF Tremblay at https://bugzilla.icculus.org/show_bug.cgi?id=2355. 2008-04-04 23:22:22 +00:00
Thilo Schulz
0ea4387270 strcpy -> memmove as string does overlap which should be avoided according to the manpage. Thanks to Jacques Boscq. 2008-03-25 22:06:08 +00:00
Thilo Schulz
99fe055931 Commit patch from Jacques Boscq, which will prohibit the calling of memcpy with src=dest 2008-03-25 21:45:20 +00:00
Thilo Schulz
bb47026b5f - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
2008-03-25 21:36:09 +00:00
Thilo Schulz
5728fc2ec8 vsnprintf -> Q_vsnprintf 2008-03-25 16:44:01 +00:00
Thilo Schulz
302b1b49ff Applied patch to clean up code for reading cvars and add new command "print" for printing the content of cvars, by Ben Millwood.
See also https://bugzilla.icculus.org/show_bug.cgi?id=3546
2008-03-25 16:20:03 +00:00
Ludwig Nussel
7a5243a3b2 use vm->callLevel to count recursive calls to VM_Call
Throw an error if vm->callLevel is set and VM_Free is called.
2008-03-24 21:20:55 +00:00
Tim Angus
e31156e586 * Write q3config_server.cfg for the server, to avoid reseting client variables
after running a dedicated server
2008-02-28 21:39:54 +00:00
Ludwig Nussel
85ba66e7e8 move all image decoders into separate files 2008-02-14 11:13:18 +00:00
Tony J. White =
4c3b7def84 * send along the reason for disconnection when sending the disconnect
cmd to all clients in SV_FinalMessage()
* on Com_Error(), set the cvar "com_errorCode" with the errorParm_t integer
  value for the error.  This can be used by a mod's ui to an draw error
  dialog specific for the error (e.g. Reconnect button on ERR_SERVERDISCONNECT)
2007-12-31 22:35:22 +00:00
Thilo Schulz
87fa68fd41 Add gamedirectory in .app to searchpath on MacOSX 2007-12-14 21:53:57 +00:00
Thilo Schulz
662b67c733 Replace obsolete macro with some other macro. I hope this does not break too much. 2007-12-14 16:25:33 +00:00
Tim Angus
b906e94a6d * (bug 3470) Correct type for function pointer
(baggett.patrick@figglesoftware.com)
2007-12-11 21:11:01 +00:00
Tim Angus
6113cf7a68 * (bug 3454) Fix crash in autocompletion due to incorrect strncpy buffer size 2007-12-03 00:07:56 +00:00
Tim Angus
3cde9bf0dc * Add con_log.c to log all console output
* Add con_passive.c to cut down on #ifdef DEDICATED in sys_main.c
* Add Sys_ErrorDialog to report ERR_FATALs to the user
  + On Windows use a MessageBox and offer to copy the console log to the
    clipboard
  + On everything else print to the terminal and save the console log as
    crashlog.txt
2007-11-30 18:32:52 +00:00
Tim Angus
eaeed742c5 * Move MINSDL_ values to sys_local.h from Makefile/VC project
* Merge *BSD platform definitions in q_platform.h
* IRIX support (Patrick Baggett <baggett.patrick@figglesoftware.com>)
2007-11-26 20:18:53 +00:00
Tim Angus
3f3e1a51a1 * (bug 3420) Don't respect sv_killserver unless a server is actually running
* (bug 3431) USERINFO cvars created in cg_main not getting sent (arQon)
2007-11-23 00:33:13 +00:00
Tim Angus
881988636a * Don't truncate the cvar value when the user specifically asks for it 2007-11-01 16:07:13 +00:00
Ludwig Nussel
fe349e80ba include endian.h (#3399) 2007-10-26 15:01:52 +00:00
Tim Angus
2bebaff8b4 * Add required header on *BSD 2007-10-13 13:26:41 +00:00
Tim Angus
8f43965e13 * OpenBSD support (Toni Spets <toni.spets@gmail.com>) 2007-10-12 23:27:47 +00:00
Tim Angus
aa5e852056 * Unconditionally place a '\' at the start of the command buffer when
autocompleting -- you're still all WRONG :p
* Fix bugette where the completee didn't get its case copied from
  the completed token
* Add functionality to autocomplete key names
* Don't build client command completion on the dedicated server
2007-10-12 22:34:45 +00:00
Tim Angus
da8f451263 * Bug fix to collision optimisation (arQon) 2007-10-06 21:59:17 +00:00
Tim Angus
26641226a4 * Remove some C99isms (f0rqu3)
* Provide Q_snprintf wrapper for snprintf (f0rqu3)
2007-10-01 07:56:32 +00:00
Tim Angus
7562caa310 * Move the conditional compilation of bg_lib.c from the Makefile to cpp in
order to force dependency generation on bg_lib.*
* Make testing USE_ defines more consistent
2007-09-22 20:32:11 +00:00
Tim Angus
60260f1c60 * (bug 3318) Restrict color escape characters to alphanumerics 2007-09-21 12:33:50 +00:00
Tony J. White =
e46fe24426 * rewrite of the win32 dedicated console:
1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting
     on input.
  2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not
     handled by signals on windows
  3) Added history support
  4) Added tab completion
  5) Removed automatic cursor/scroll adjustment (too problematic)
  6) Enable mousewheel scrolling
  7) Stop using the InputBuffer for editing

  This seems to work pretty well now, but I jumped the gun on a previous
  commit message by saying you can scroll now without locking up your server.
  That was only true up until the point that a server tried to print to
  the console, at that point it will hang until you release the scroll bar :(
  It may be possible to get around this by using a seperate thread for
  console output, but that's a whole new can of worms.
2007-09-15 02:22:58 +00:00
Tim Angus
e56a151a97 * Compile time and runtime checks for SDL >= 1.2.7
* Modified versioning to play nice with the reverted Makefile change
2007-09-06 18:21:10 +00:00
Tim Angus
672cfbf16f * Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Thilo Schulz
39abffeb3b clean up pak file checks + fixing stray error message when an unofficial pak9.pk3 exists 2007-08-30 23:27:16 +00:00
Tim Angus
0b3a077e15 * Merge win_net.c and unix_net.c
+ Move win32/win_net.c to qcommon/net_ip.c and make it portable
  + Remove unix_net.c, but incorporate its revision history into win_net.c
  + Remove all IPX support -- this remains compatible with existing mods
  + This change also inadvertently gets us SOCKS support on non-Windows
    platforms
2007-08-28 16:42:13 +00:00
Tim Angus
034e6e8f20 * Rewrite of R_LoadImage to make it more generic and data driven 2007-08-26 21:27:46 +00:00
Tim Angus
3d107fe624 * ...And the other deliberate mistake 2007-08-24 00:23:37 +00:00
Tim Angus
4997c4764a * (bug 3112) Removal of QVM name obfuscation (TsT <tst2006@gmail.com>)
* Add developer warning when texture loading falls back on jpg from tga
* Remove uppercase extension hack from texture loading since the Q3 pk3
  file system is case insensitive anyway and you would likely want to
  know about the failures when loading images from the native FS
2007-08-24 00:04:08 +00:00
Tim Angus
1144f567e8 * PNG support from Joerg Dietrich <dietrich_joerg@t-online.de>
* Cleanup of tabulation in R_LoadImage
2007-08-23 17:23:15 +00:00
Ludwig Nussel
3992f1a59c fix gcc 4.2 warnings about cast from pointer to integer (#3317) 2007-08-19 12:05:17 +00:00
Ludwig Nussel
fbe65853e4 new x86_64 vm that doesn't use gas 2007-08-16 11:02:21 +00:00
Tim Angus
64239037e0 * Early out AABB collision optimisation from Robert Beckebans (Xreal) 2007-07-27 21:52:31 +00:00
Tim Angus
0c99c0c1d2 * Fix a few -pedantic warnings 2007-07-25 21:28:15 +00:00
Tony J. White =
e8bbb1f2d1 * (bug 3268) Replace Mac OS X Carbon API calls with native ones (thanks
to i3enedek).
* remove some spammy Mac OS X printf's regarding local network detection
* replaced a #warning for non-OS X PPC systems with a call to
  msync(..., MS_INVALIDATE).  This needs testing.
2007-07-20 14:34:44 +00:00
Tim Angus
f988185439 * Replace horrendously long list of build rules with set of inference rules
* Remove unused DO_DEBUG_CC and DO_SHLIB_DEBUG_CC commands
* Fix various bits of trailing whitespace
* Remove vm_ppc.c and move vm_ppc_new.c into its place
* Rename winquake.rc to win_resource.rc
2007-07-14 23:57:04 +00:00
Ludwig Nussel
20e71c7dff - fix OP_MODU and OP_MODI
- fix minor typos
2007-07-03 13:01:36 +00:00
Ludwig Nussel
8cb20658aa another attempt to fix the alignment, this time hopfully for real 2007-07-03 12:53:00 +00:00
Ludwig Nussel
beaf352463 fix stack alignment 2007-07-03 08:16:21 +00:00
Ludwig Nussel
da2f4341c2 use native stack for vm stack as well, frees one register 2007-06-25 10:01:40 +00:00
Ludwig Nussel
6a5908d444 check program counter on OP_CALL and OP_LEAVE 2007-06-25 09:45:18 +00:00
Tony J. White =
c6249fcc25 * (bug 3019) use the operating system's random number generator if possible
when generating the qkey file
2007-02-16 23:50:37 +00:00
Tony J. White =
8801b06a1e * fix q3lcc warning message due to an extra ; that slipped in at rev 1023 2007-02-15 15:50:14 +00:00
Tony J. White =
2cddf1208d * (bug 3019) adds the cvar cl_guidServerUniq (defaults to 1). When set to
non-zero, cl_guid will be unique for each server that the client
  connects to
2007-02-12 18:52:15 +00:00
Thilo Schulz
5dc3b35b49 - Fix loads of format string bugs
- Fix locally looping sounds, thanks to Timbo
2007-01-24 21:23:21 +00:00
Tony J. White =
cf2875e771 * (bug 2977) use MSVC compatiable pre-processors and also include <io.h> for
int types
2007-01-19 19:31:19 +00:00
Zachary Slater
37bda478f9 Fix window titles and crap, thanks woekele for pointing this out. 2007-01-14 18:05:15 +00:00
Thilo Schulz
c1875302c2 - Fix two non-C-standard variable declarations.
- Fix function name of vsnprintf for windows systems.
2007-01-07 16:03:19 +00:00
Ludwig Nussel
8ca8d84591 fix buffer overflow and format string bug in auth server response
processing
2006-12-31 15:36:42 +00:00
Ludwig Nussel
f6e0c6fd19 - also check for point release pak files
- make missing pak0 non fatal if fs_game != baseq3. This way total
  conversions like westernq3 work without Q3 data.
2006-12-30 16:16:25 +00:00
Ludwig Nussel
8e82c3d605 - tag more functions with gnu format attribute
- fix format string bugs. still some left
2006-12-30 12:32:54 +00:00
Ludwig Nussel
c3a713832c don't use intermediate array for sorting pakfiles. avoids the
MAX_PAKFILES limitation
2006-12-30 12:19:53 +00:00
Ludwig Nussel
1bc190caf1 include offending string in error message for varables that contain
blacklisted characters
2006-12-30 12:13:25 +00:00
Coyote
17c443a3fd Changes to build defines for Solaris on i86pc. Minor fix to q_platform.h for Solaris. 2006-11-30 08:01:43 +00:00
Thilo Schulz
90208be35a - Remove "server crashed" message on server shutdown caused by local client disconnect.
- Stop demo recording on a new gamestate packet so the demo won't end with a new level load.
2006-10-27 12:49:55 +00:00
Tony J. White =
fbf09d64c5 * Increased the number of registers used for the opStack in the PPC vm from
12 to 16.  This is cannot be increased any further without major changes
  (there only 32 General Purporse Registers).  Anyway, his change allows the
  cgame.qvm from the excessiveplus mod to work with ioquake3 on a PPC.
2006-09-24 02:33:08 +00:00
Tony J. White =
2af23e813d * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
Thilo Schulz
01d057967f Go back to rev. 874. ATM, there is no good way to make FS_Restart() behave as it was originally described. 2006-08-28 01:48:38 +00:00