Zack Middleton
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6557800707
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Merge branch 'master' into game/eliteforce
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2014-12-02 17:40:09 -06:00 |
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Zack Middleton
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60d28722ef
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Remove unfinished OpenGL display list code
It seems unlikely anyone is going to do anything with this aside from stub
it out in OpenGLES ports.
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2014-11-16 14:57:13 -06:00 |
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Zack Middleton
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22bcda018b
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Correct a few OpenGL variable types
Affectly no change for desktop OpenGL.
Use correct types for OpenGLES support.
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2014-11-16 14:56:43 -06:00 |
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Zack Middleton
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b7cd6b6088
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Elite Force white space clean up
Also fixed some code to match ioq3 (a few comments, a printf, ..).
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2014-10-29 10:13:12 -05:00 |
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Zack Middleton
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c6e5f060fe
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Port Elite Force iorev2231 patch to latest ioq3
Port Thilo Schulz's Elite Force Holomatch patch to latest ioq3.
Patch for ioq3 svn r2231.
No support for OpenGL2 renderer yet.
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2014-10-29 07:15:12 -05:00 |
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Zack Middleton
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cc9072d098
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Check for buffer overflow for rail/lightning surfaces
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2014-01-25 21:15:36 -06:00 |
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SmileTheory
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6f3edb20b8
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#6069: Remove md4 model support.
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2013-11-29 16:13:47 -08:00 |
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Zack Middleton
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6c4d010f29
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Fix null model axis disappearing if sky is in view
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2013-05-31 01:07:49 -05:00 |
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/dev/humancontroller
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9d626b6a12
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drop some useless return statements
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2013-05-30 15:43:21 -05:00 |
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Tim Angus
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ecd50f01c2
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Remove RAVENMD4 #define
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2013-03-18 19:05:51 +00:00 |
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Tim Angus
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f6fb9eb602
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
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