Zack Middleton
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73a5f01baf
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Don't use local SDL headers on Linux (need system sdl-config and SDL library anyway).
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2012-05-07 23:31:38 +00:00 |
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Zack Middleton
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5abf7e3d84
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#5503 - SIGSEGV with r_vertexlight 1 in missionpack (patch by Serge Belyshev).
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2012-05-07 23:06:00 +00:00 |
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Zack Middleton
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2c5d0c1e3a
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Fixed two issues pointed out in a PVS-Studio static code analyzer article (bug #5505).
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2012-05-07 22:47:19 +00:00 |
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Zack Middleton
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c211114cb0
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#5462 - do not require clients to have a matching qagame.qvm (adapted from OpenArena)
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2012-05-07 22:26:03 +00:00 |
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Thilo Schulz
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d2b035eb73
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Fix (#5312) introduced by rev 2103
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2012-05-04 15:59:52 +00:00 |
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Zachary Slater
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ccdb11315b
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removing the smp stuff from the mac build script.
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2012-04-17 04:17:04 +00:00 |
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Zachary Slater
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ee9170e732
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Missing a - in the CC line
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2012-04-14 05:43:42 +00:00 |
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Zachary Slater
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3221ed291f
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specifying gcc to see if that fixes the mac build...
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2012-04-14 05:14:39 +00:00 |
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Ryan C. Gordon
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f3a61afd09
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Minor hack to SDL headers for building on Linux.
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2012-04-11 04:51:58 +00:00 |
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Zachary Slater
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a07b8587f1
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updating SDL includes to 1.2.15
Listen to this if this doesn't work out properly:
http://timedoctor.org/fun/swf/starwars/tauntaun-soundboard.swf
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2012-04-10 06:44:04 +00:00 |
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Zachary Slater
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3a98b67e01
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updating mac SDL stuff to 1.2.15
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2012-04-10 06:01:16 +00:00 |
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Zack Middleton
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1db2124a65
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Moved dpi variable inside BUILD_FREETYPE ifdef.
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2012-04-07 16:34:21 +00:00 |
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Zack Middleton
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a55a059abc
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Fixed some issues found using clang static analyzer.
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2012-04-07 02:53:42 +00:00 |
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Zack Middleton
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ce3ec3ceef
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#5453 - Tell command for server.
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2012-04-05 22:43:32 +00:00 |
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Zack Middleton
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395225cb7e
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#5439 - Potential memory leak in host name resolution. (Eugene C.)
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2012-04-05 21:29:51 +00:00 |
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Zack Middleton
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88020d5fb8
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#5485 - Use Sys_LoadDll to search in the local directory for the fallback default renderer. Patch by Harley Laue.
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2012-04-04 17:21:17 +00:00 |
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Zack Middleton
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021ce233b2
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#5484 - Remove unneeded tr_local.h include from sdl_input.c. Patch by Harley Laue.
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2012-04-04 17:16:11 +00:00 |
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Zack Middleton
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b211b35853
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Use FreeType include macros instead of filenames directly (per the API docs), patch by Radegast.
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2012-04-02 17:23:46 +00:00 |
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Zack Middleton
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de1360f268
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Fixed up warning messages in tr_font.c
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2012-03-29 06:35:33 +00:00 |
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Zack Middleton
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c8e790e4af
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Use tabs in tr_font.c
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2012-03-29 05:42:30 +00:00 |
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Zack Middleton
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5e9c7f5b37
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Removed set but not used variable 'satLevels' from tr_font.c.
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2012-03-29 05:31:18 +00:00 |
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Zack Middleton
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4b7a623cc0
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Make sure font glyph shader names are null-terminated.
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2012-03-29 05:28:09 +00:00 |
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Zack Middleton
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94fb80f021
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Fixed possibly placing a font glyph (at the beginning of a row) past the bottom of a font cache image.
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2012-03-29 05:15:46 +00:00 |
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Zack Middleton
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f15a3cca21
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Fixed writing pre-rendered font TGAs, needed to flip image.
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2012-03-29 04:49:36 +00:00 |
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Zack Middleton
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ea0102d403
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- Added support for enabling FreeType Support (make USE_FREETYPE=1).
- Fixed compiling tr_font.c for dynamic renderer.
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2012-03-29 04:05:13 +00:00 |
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Zack Middleton
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33d66c8034
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Added range checks to j_*_axis cvars.
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2012-02-15 18:47:50 +00:00 |
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Zack Middleton
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7a1efc19a4
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Support up to 16 joystick axes, select which to use with j_*_axis cvars.
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2012-02-15 18:26:08 +00:00 |
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Zack Middleton
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76c4346463
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Added new joystick cvars to README.
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2012-02-15 18:15:49 +00:00 |
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Zack Middleton
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91fd58f6e4
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Allow analog joystick up axis to be remapped too.
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2012-02-15 18:09:24 +00:00 |
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Ludwig Nussel
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6c8a9af300
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fix mingw64 installer
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2012-02-07 09:29:13 +00:00 |
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Zack Middleton
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7d8b751afd
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Patches by symlink.
#5313 - EF_CONNECTION set on wrong eFlags
#5314 - snc drawn in nirvana instead at lagometer
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2012-02-06 21:28:40 +00:00 |
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Zack Middleton
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c84377854a
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Unix clients can now enter commands from tty console. Patch by Rambetter with some edits by me. (#4799)
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2012-02-06 21:05:57 +00:00 |
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Thilo Schulz
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3241ca6e7b
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Add the new ioquake3 master server as standard for sv_master2
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2012-01-24 23:42:16 +00:00 |
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Zack Middleton
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5729c8c518
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Changed three filename buffers to be MAX_QPATH (not MAX_QPATH*2), filename lengths are limited to MAX_QPATH by engine and elsewhere in game logic.
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2012-01-17 23:06:06 +00:00 |
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Zack Middleton
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73744a84c6
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Fixed UI to use MAX_QPATH for skin filename buffer length.
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2012-01-17 22:38:49 +00:00 |
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Zachary Slater
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89f7863254
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bugzilla bug #5273
exploit resolved, we're now disallowing forwardmove of -128 and vice versa
Thanks, devhc!
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2011-12-25 09:07:36 +00:00 |
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Thilo Schulz
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dfd3245c38
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Fix build for new modular renderer on MacOSX
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2011-12-15 21:12:38 +00:00 |
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Zachary Slater
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579d75c539
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The mailing list sub e-mail address has been wrong for a depressingly long amount of time.
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2011-12-12 10:37:44 +00:00 |
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Zack Middleton
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bdf1af34dc
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Fixed typo in Makefiles copyfiles directory path check.
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2011-12-10 00:37:59 +00:00 |
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Zack Middleton
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34b22e9119
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Reverted r2209...
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2011-12-08 23:34:51 +00:00 |
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Zack Middleton
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93d1d0f83e
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Show warning when renderer cannot load model after checking all supported formats, instead of after each format.
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2011-12-08 23:17:37 +00:00 |
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Zack Middleton
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2fbf9d9006
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Removed unused functoin Hunk_Trash.
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2011-12-08 22:54:45 +00:00 |
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Zack Middleton
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a5c88d0e0d
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Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined using make).
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2011-12-08 22:53:58 +00:00 |
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Zack Middleton
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7b2f842053
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Show file/line/label in Com_Error messages when run out of memory in debug build.
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2011-12-08 22:25:25 +00:00 |
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Zack Middleton
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5c1ddf4020
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Enable zone and hunk debug in debug build.
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2011-12-08 22:24:48 +00:00 |
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Zack Middleton
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943d94bf0b
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Use GENTITYNUM_BITS for jumppad_ent bits.
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2011-12-03 20:27:18 +00:00 |
|
Thilo Schulz
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66820c79f4
|
Fix net_restart when networking was temporarily disabled
|
2011-12-03 02:23:38 +00:00 |
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Zack Middleton
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fe64955c0c
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Removed duplicate setting of contents for trigger_hurt.
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2011-11-28 17:36:58 +00:00 |
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Zachary Slater
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011fcabb22
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Fixed that, still do not run this. I'm not sure why but the video mode handling doesn't work today in Mac OS X 10.7 and recovering is difficult.
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2011-11-24 23:19:04 +00:00 |
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Zachary Slater
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508f54854c
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I made an awful variant of the old make script, it removes everything universal. Just to get a quick .app build again.
Don't use this for anything.
|
2011-11-20 08:59:21 +00:00 |
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