Commit graph

1569 commits

Author SHA1 Message Date
Zack Middleton
4bd24d3182 never set groundEntityNum to -1, use ENTITYNUM_NONE instead
From /dev/humancontroller.
2012-06-18 16:28:39 +00:00
Zack Middleton
7f9a04fd80 REFACTOR
From /dev/humancontroller.
2012-06-18 16:27:00 +00:00
Zack Middleton
997615168a fix some typos
From /dev/humancontroller.
2012-06-18 16:25:13 +00:00
Zack Middleton
ad8d3dc567 remove a bunch of unused stuff from game
From /dev/humancontroller.
2012-06-18 16:23:43 +00:00
Zack Middleton
af90948182 bring some freeish()ing operations ahead from after Errorish() calls
From /dev/humancontroller.
2012-06-18 16:17:39 +00:00
Zack Middleton
a4c61d874d add a missing '\n', remove some unwanted ones
From /dev/humancontroller.
2012-06-18 16:16:57 +00:00
Zack Middleton
c3ca5c1caa non-missionpack build throws up a few "0" plums
found by Ensiform
2012-06-18 16:14:48 +00:00
Zack Middleton
2834a58600 add missing commands to autocompletition
found by Ensiform
2012-06-18 16:11:35 +00:00
Zack Middleton
62f7fab62e add the "execq" command, a more quiet version of the "exec" command
in exec/execq, always print the extension for the filename

From /dev/humancontroller.
2012-06-18 16:09:14 +00:00
Zack Middleton
6ff3b03376 fix IPv6-only operation of Windows binaries
the SOCKET type is unsigned on Windows, and should be casted to an int before comparing with the highestfd variable (note: ``int highestfd = -1;'')

From /dev/humancontroller.
2012-06-18 16:05:47 +00:00
Zack Middleton
c16338cfa9 fix wrong socket ID comparison, from /dev/humancontroller 2012-06-18 16:03:06 +00:00
Zack Middleton
2131536d07 Call sound files 'audio' not 'wav' in debug messages. 2012-06-18 16:00:38 +00:00
Zack Middleton
a17dafc5e7 Cleaned up game server command usage messages. 2012-06-18 15:58:48 +00:00
Zachary Slater
b5acc31a4d CVE-2012-3345 2012-06-14 18:28:58 +00:00
Zack Middleton
fb1f629bbc Removed unnessicary "!!". 2012-06-01 19:49:07 +00:00
Zack Middleton
22ecd68cf2 In CheckTeamLeader, make sure to only set one client as team leader. Reported by Tobias Kuehnhammer. 2012-05-20 21:22:11 +00:00
Zack Middleton
5abf7e3d84 #5503 - SIGSEGV with r_vertexlight 1 in missionpack (patch by Serge Belyshev). 2012-05-07 23:06:00 +00:00
Zack Middleton
2c5d0c1e3a Fixed two issues pointed out in a PVS-Studio static code analyzer article (bug #5505). 2012-05-07 22:47:19 +00:00
Zack Middleton
c211114cb0 #5462 - do not require clients to have a matching qagame.qvm (adapted from OpenArena) 2012-05-07 22:26:03 +00:00
Thilo Schulz
d2b035eb73 Fix (#5312) introduced by rev 2103 2012-05-04 15:59:52 +00:00
Ryan C. Gordon
f3a61afd09 Minor hack to SDL headers for building on Linux. 2012-04-11 04:51:58 +00:00
Zachary Slater
a07b8587f1 updating SDL includes to 1.2.15
Listen to this if this doesn't work out properly:
http://timedoctor.org/fun/swf/starwars/tauntaun-soundboard.swf
2012-04-10 06:44:04 +00:00
Zachary Slater
3a98b67e01 updating mac SDL stuff to 1.2.15 2012-04-10 06:01:16 +00:00
Zack Middleton
1db2124a65 Moved dpi variable inside BUILD_FREETYPE ifdef. 2012-04-07 16:34:21 +00:00
Zack Middleton
a55a059abc Fixed some issues found using clang static analyzer. 2012-04-07 02:53:42 +00:00
Zack Middleton
ce3ec3ceef #5453 - Tell command for server. 2012-04-05 22:43:32 +00:00
Zack Middleton
395225cb7e #5439 - Potential memory leak in host name resolution. (Eugene C.) 2012-04-05 21:29:51 +00:00
Zack Middleton
88020d5fb8 #5485 - Use Sys_LoadDll to search in the local directory for the fallback default renderer. Patch by Harley Laue. 2012-04-04 17:21:17 +00:00
Zack Middleton
021ce233b2 #5484 - Remove unneeded tr_local.h include from sdl_input.c. Patch by Harley Laue. 2012-04-04 17:16:11 +00:00
Zack Middleton
b211b35853 Use FreeType include macros instead of filenames directly (per the API docs), patch by Radegast. 2012-04-02 17:23:46 +00:00
Zack Middleton
de1360f268 Fixed up warning messages in tr_font.c 2012-03-29 06:35:33 +00:00
Zack Middleton
c8e790e4af Use tabs in tr_font.c 2012-03-29 05:42:30 +00:00
Zack Middleton
5e9c7f5b37 Removed set but not used variable 'satLevels' from tr_font.c. 2012-03-29 05:31:18 +00:00
Zack Middleton
4b7a623cc0 Make sure font glyph shader names are null-terminated. 2012-03-29 05:28:09 +00:00
Zack Middleton
94fb80f021 Fixed possibly placing a font glyph (at the beginning of a row) past the bottom of a font cache image. 2012-03-29 05:15:46 +00:00
Zack Middleton
f15a3cca21 Fixed writing pre-rendered font TGAs, needed to flip image. 2012-03-29 04:49:36 +00:00
Zack Middleton
ea0102d403 - Added support for enabling FreeType Support (make USE_FREETYPE=1).
- Fixed compiling tr_font.c for dynamic renderer.
2012-03-29 04:05:13 +00:00
Zack Middleton
33d66c8034 Added range checks to j_*_axis cvars. 2012-02-15 18:47:50 +00:00
Zack Middleton
7a1efc19a4 Support up to 16 joystick axes, select which to use with j_*_axis cvars. 2012-02-15 18:26:08 +00:00
Zack Middleton
91fd58f6e4 Allow analog joystick up axis to be remapped too. 2012-02-15 18:09:24 +00:00
Zack Middleton
7d8b751afd Patches by symlink.
#5313 - EF_CONNECTION set on wrong eFlags
#5314 - snc drawn in nirvana instead at lagometer
2012-02-06 21:28:40 +00:00
Zack Middleton
c84377854a Unix clients can now enter commands from tty console. Patch by Rambetter with some edits by me. (#4799) 2012-02-06 21:05:57 +00:00
Thilo Schulz
3241ca6e7b Add the new ioquake3 master server as standard for sv_master2 2012-01-24 23:42:16 +00:00
Zack Middleton
5729c8c518 Changed three filename buffers to be MAX_QPATH (not MAX_QPATH*2), filename lengths are limited to MAX_QPATH by engine and elsewhere in game logic. 2012-01-17 23:06:06 +00:00
Zack Middleton
73744a84c6 Fixed UI to use MAX_QPATH for skin filename buffer length. 2012-01-17 22:38:49 +00:00
Zachary Slater
89f7863254 bugzilla bug #5273
exploit resolved, we're now disallowing forwardmove of -128 and vice versa

Thanks, devhc!
2011-12-25 09:07:36 +00:00
Thilo Schulz
dfd3245c38 Fix build for new modular renderer on MacOSX 2011-12-15 21:12:38 +00:00
Zack Middleton
34b22e9119 Reverted r2209... 2011-12-08 23:34:51 +00:00
Zack Middleton
93d1d0f83e Show warning when renderer cannot load model after checking all supported formats, instead of after each format. 2011-12-08 23:17:37 +00:00
Zack Middleton
2fbf9d9006 Removed unused functoin Hunk_Trash. 2011-12-08 22:54:45 +00:00
Zack Middleton
a5c88d0e0d Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined using make). 2011-12-08 22:53:58 +00:00
Zack Middleton
7b2f842053 Show file/line/label in Com_Error messages when run out of memory in debug build. 2011-12-08 22:25:25 +00:00
Zack Middleton
5c1ddf4020 Enable zone and hunk debug in debug build. 2011-12-08 22:24:48 +00:00
Zack Middleton
943d94bf0b Use GENTITYNUM_BITS for jumppad_ent bits. 2011-12-03 20:27:18 +00:00
Thilo Schulz
66820c79f4 Fix net_restart when networking was temporarily disabled 2011-12-03 02:23:38 +00:00
Zack Middleton
fe64955c0c Removed duplicate setting of contents for trigger_hurt. 2011-11-28 17:36:58 +00:00
Zack Middleton
88e9d66633 Disable blood on HUD when com_blood is 0. 2011-11-18 21:36:59 +00:00
Thilo Schulz
3ecd92ed91 Add color combination green-magenta for anaglyph 2011-11-18 12:47:42 +00:00
Zack Middleton
fd0d156338 Added missing newlines to game dedicated chat messages. 2011-11-10 04:49:07 +00:00
Zack Middleton
0724458818 Fixed usage of various entity defines. 2011-11-05 01:02:35 +00:00
Zack Middleton
4e59ef714b Print developer message when renderer runs out of free entities. 2011-11-05 00:56:26 +00:00
Zack Middleton
b648d6f17b Client no longer tries to run UI_SHUTDOWN on ui vms with an unsupported API version. 2011-11-03 03:52:46 +00:00
Thilo Schulz
6283e552d4 My bad. Revert the FPU control word to old value instead of the new one of course. Thanks to marky for reporting this 2011-10-28 21:54:06 +00:00
Zack Middleton
9064a13409 Fixed showing number of qvm jump table targets (r2180 caused it to show 0 on alloc). 2011-10-28 19:43:43 +00:00
Tim Angus
4ccd548512 * I zigged when I should have zagged 2011-10-28 18:51:31 +00:00
Tim Angus
fd986dae06 * Fix various warnings with GCC and clang 2011-10-27 21:32:28 +00:00
Tim Angus
675e7a641a * clang support 2011-10-21 22:48:53 +00:00
Thilo Schulz
f9cde509b2 [18:48:20] <Ensiform> Thilo: http://pastebin.com/2UUmSCQK fixes point contents on the server side related to the cg fix with moving water. Dunno why s.origin and s.angles was ever used, the rest of sv_world.c always uses r.currentOrigin and r.currentAngles
[18:58:10] <Thilo> mhm
[18:58:15] <Thilo> Ensiform: it doesnt break anything?
[18:59:20] <Ensiform> nah
2011-10-14 17:03:59 +00:00
Thilo Schulz
d4f8c4716d Force unload of running VMs when quitting through signal handler 2011-10-14 13:52:28 +00:00
Thilo Schulz
89d986a35b Fix a few string literals 2011-09-28 03:13:30 +00:00
Thilo Schulz
b93a88455a Allow interpreted VM on pure servers 2011-09-27 22:56:10 +00:00
Thilo Schulz
7eba074ce4 Allow VM_Restart to load unpure qagame.qvm so that local server won't crash after map_restart if server operator has qagame.qvm residing outside pak file (#5196)
Thanks to "rg3" for providing a shell account
2011-09-27 22:16:07 +00:00
Thilo Schulz
d176ebe84a Add some checks when reloading QVMs via VM_Restart() 2011-09-27 21:49:01 +00:00
Thilo Schulz
acc2da023c Throw error when making calls to empty VM 2011-09-27 21:17:21 +00:00
Thilo Schulz
8a500d71da Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup for providing some explanations. 2011-09-27 14:43:20 +00:00
Thilo Schulz
ebec84c55d Fix q3vm execution on x86/x86_64 MacOSX 2011-09-27 01:38:13 +00:00
Thilo Schulz
7a1f2bc92b Bug 5238 - cURL wrong use of curl_easy_setopt property, by Adrian Fuhrmann 2011-09-21 15:17:22 +00:00
Zack Middleton
3f79d04536 Center ioq3 credits vertically. 2011-09-20 03:39:23 +00:00
Zack Middleton
2943488927 Added option for selecting sound system (SDL or OpenAL) and option for setting SDL sound quality to q3_ui sound menu.
Sound settings must now be applied before they take affect (needed for sound system and SDL sound quality changes).
2011-09-20 03:29:22 +00:00
Thilo Schulz
af4607c026 Bug 5178 - Sound quality menu option has no effect 2011-09-19 22:38:51 +00:00
Thilo Schulz
bc3e989967 Bug 5199 - IQM joint matrices wrong, patch by James Canete 2011-09-19 22:15:24 +00:00
Thilo Schulz
9124d26afb Fix latest commit for x86 msvc 2011-09-19 21:57:15 +00:00
Thilo Schulz
c927fab58f Implement Mathias Benthrup's suggestion for x86 ASM snapvector implementation which reduces cache misses. 2011-09-19 18:30:24 +00:00
Thilo Schulz
98af5f4bb0 Fix missing return instruction for fpu ftol on msvc. Thanks to Ensiform for reporting. 2011-09-19 15:49:45 +00:00
Zack Middleton
beff4a3c47 Only include libmumblelink.h if USE_MUMBLE is defined, reported by Ensiform. 2011-09-19 02:15:46 +00:00
Zack Middleton
b14c6d581c Use correct variable for getting buffer length, reported by Ensiform. 2011-09-19 02:10:17 +00:00
Zack Middleton
2b50313c9a Use platform's path separator in FS_Path_f (for consistent output on Windows), reported by Ensiform. 2011-09-18 18:07:57 +00:00
Zack Middleton
0866b667e0 Fixed win32 dedicated server console output. It use to write input line and then write output over the top of it. Reported by Ensiform. 2011-09-12 20:14:36 +00:00
Zack Middleton
3774a8aeee Restored loading ".dat" journal files from disk when connect to pure servers. Accidentally broke in r1911, reported by Ensiform. 2011-09-12 14:54:01 +00:00
Zack Middleton
f7a20068ee Support vm syscalls with up to 15 args using 64 bit compiled vm (like interprated vms). 2011-09-09 21:54:14 +00:00
Zack Middleton
b7fa3e7073 Use EXEC_NOW instead of hardcoded 0 in cl_ui.c 2011-09-09 21:50:45 +00:00
Zack Middleton
72d00c568b Use BIGCHAR_WIDTH instead of hardcoded 16 in cl_scrn.c 2011-09-09 21:49:03 +00:00
Zack Middleton
22d6240fe2 Removed unused kbutton_t declarations in client.h 2011-09-09 21:48:38 +00:00
Zack Middleton
237b09f4ab Fixed some function name comments in cl_cin.c 2011-09-09 21:48:07 +00:00
Zack Middleton
4632d85553 Removed unused IN_ButtonDown and IN_ButtonUp functions. 2011-09-09 21:47:25 +00:00
Zack Middleton
4113f63a63 Changed the joystick axis to key remap to start at K_JOY17 (fits better with hat_keys and K_JOY16 is used by button). 2011-09-09 21:46:37 +00:00
Zack Middleton
d9b72dedc1 Require gamename if not supporting legacy protocol. 2011-09-07 19:38:19 +00:00
Zack Middleton
56f5fedee9 - Only need cl_cURLLib cvar if USE_CURL_DLOPEN is defined.
- Try to load libcurl-4.dll on win32 (it use to be included in the NSIS installer).
2011-08-29 13:57:46 +00:00
Thilo Schulz
de182882f1 Fix auto game-restart when disconnecting from a server that explicitly set fs_game to "baseq3" instead of "" 2011-08-24 14:47:57 +00:00
Zack Middleton
abe85940ae Disabled getting motd from update server in standalone build. 2011-08-22 20:30:45 +00:00